Does the industry need casual gaming?

Printable Version
All Forums >> [Gamers Lounge] >> Gaming Culture & Industry Discussion >> Does the industry need casual gaming? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Does the industry need casual gaming? - Apr.-28th-2008 15:47:47   
BrotherNick


Posts: 581
Joined: Apr.-25th-2007
From: All that is seen and Unseen
Status: offline
I was just reading about it from a story that wasn't really commented on much.  http://n4g.com/industrynews/NewsCom-139505.aspx?CT=1  Anyways how would you raise the amount of people playing hardcore games?  They already know what's coming out...I'm curious.

_____________________________



PS3/360 fps fan: "How do I aim gun?" *wiggles thumb*
I'm sorry but that's not immersion like you think.
Post #: 1
RE: Does the industry need casual gaming? - Apr.-28th-2008 15:51:35   
harry190


Posts: 3864
Joined: Feb.-10th-2008
From: Why do you want to know you BIG pervert
Status: offline
I like Singstar,but that's not on what i'm going to spend all my money.

_____________________________



I am your father and your mother.

(in reply to BrotherNick)
Post #: 2
RE: Does the industry need casual gaming? - Apr.-28th-2008 15:52:58   
BrotherNick


Posts: 581
Joined: Apr.-25th-2007
From: All that is seen and Unseen
Status: offline
I mean for us to buy more games, what would it take except an increase of money in our pockets?

_____________________________



PS3/360 fps fan: "How do I aim gun?" *wiggles thumb*
I'm sorry but that's not immersion like you think.

(in reply to harry190)
Post #: 3
RE: Does the industry need casual gaming? - Apr.-28th-2008 15:54:11   
heyheyhey


Posts: 628
Joined: Jan.-1th-2008
Status: offline
I like SMK, Wii Fit, Singstar, Buzz, Mario Party, Pro Evo

I would hate to see casual games get eliminated (which will never happen anyway)

_____________________________

hmm... if what you say is true, the shaolin and the wu-tang could be dangerous, you think your wu-tang sword can defeat ME?!?

(in reply to harry190)
Post #: 4
RE: Does the industry need casual gaming? - Apr.-28th-2008 15:55:40   
PS360WII


Posts: 4142
Joined: Mar.-22th-2007
Status: offline
Well to get core gamers into buying more they would need to spend more time and effort into making core games.  Which takes a lot of money which they may or may not get back.  I think casual gaming is needed specially from a renevue stand point.  They help fund many games that the core gamer wants

_____________________________

What do you mean I don't have a life?
I'm a gamer, I have tons of lives.

(in reply to BrotherNick)
Post #: 5
RE: Does the industry need casual gaming? - Apr.-28th-2008 16:09:39   
BrotherNick


Posts: 581
Joined: Apr.-25th-2007
From: All that is seen and Unseen
Status: offline
Core gaming is becoming more and more of a risk, 50 million for a game? And if that game bombs you're screwed.  Unless there's someone spending money expecting not to see a return, I can see hardcore gaming reach its limits within a couple years.  Which is why Insomniac is prolly making their resources open source, so development of new games are cheaper.

_____________________________



PS3/360 fps fan: "How do I aim gun?" *wiggles thumb*
I'm sorry but that's not immersion like you think.

(in reply to PS360WII)
Post #: 6
RE: Does the industry need casual gaming? - Apr.-28th-2008 16:37:56   
LJWooly


Posts: 7855
Joined: Sep.-22th-2007
From: England
Status: offline
Well, it's a little give and take when it comes to the effect of "casual" gaming on the industry. On one hand, it appeals to a wider demographic, and gets more people into gaming. On the other hand, the industry becomes more... mainstream, which, personally, I don't like. Nothing wrong with appealing to a wider demographic, but gaming doesn't possess the uniqueness it once had, if you get what I mean.

_____________________________

quote:

ORIGINAL: Odion

to really grasp and enjoy halo 3 you need to be a mature person who has experienced life, love and loss

(in reply to BrotherNick)
Post #: 7
RE: Does the industry need casual gaming? - Apr.-28th-2008 17:00:13   
B Man


Posts: 2438
Joined: Mar.-28th-2007
From: Northern Virginia
Status: offline
It doesn't need it, no.  But is it always nice to have something that can appease to everyone?  Of course.

_____________________________

Outsourcing your Customer Service is BAD!

(in reply to BrotherNick)
Post #: 8
RE: Does the industry need casual gaming? - Apr.-28th-2008 18:42:04   
Jon_Smackenrow


Posts: 1230
Joined: Jul.-9th-2007
Status: offline
No. Videogames are videogames, and nothing else. Does movies need casual movies? Do books need casual books?
Movies are movies, books are books.
No what videogames need are flushed out stories. Stories not Mutey the mute boy

(in reply to B Man)
Post #: 9
RE: Does the industry need casual gaming? - Apr.-28th-2008 18:43:41   
harry190


Posts: 3864
Joined: Feb.-10th-2008
From: Why do you want to know you BIG pervert
Status: offline
quote:

ORIGINAL: heyheyhey

I like SMK, Wii Fit, Singstar, Buzz, Mario Party, Pro Evo

I would hate to see casual games get eliminated (which will never happen anyway)


Ok,Pro Evo casual?You must be kidding.

_____________________________



I am your father and your mother.

(in reply to heyheyhey)
Post #: 10
RE: Does the industry need casual gaming? - Apr.-29th-2008 6:07:44   
jessupj

 

Posts: 2
Joined: Sep.-30th-2007
Status: offline
Well most games aimed at the hardcore audience make a lot of profit, well the bigger titles anyway. Yes there is a bigger risk and yes they can flop, but casual titles can flop too. Personally I hate casual games, and I get very annoyed at people that soely play casual games and call themselves a gamer. I don't see why they can't appriciate the amazing talent and work of the developers that make the more mature games. 

(in reply to BrotherNick)
Post #: 11
RE: Does the industry need casual gaming? - Apr.-29th-2008 9:56:21   
Tempist


Posts: 1301
Joined: Jan.-30th-2008
Status: offline
Bah, stop treating Causal gaming like it's a plague or a pedophile. It's there, it exists and YOU PLAY IT.

Here's some smart casual gaming alternatives : Everyday Shooter. Flow. Lemonade Stand. Work Time Fun. Pack-Man. Space Invaders.

Those are all casual games but are far removed from what casual games have mutated into. Causal games to me mean pick up and play. Anyone can and its easy. But that doesn't negate the chance that there can be a sense of hardcore play to it.

I'm sure there are bunch of people content to play like the first 3 levels and that be that. But the games leaned them selves to be mastered by those who want to.

The minute you stop focusing on Wii and Internet flash games, you begin to see what else is actually around.

(in reply to jessupj)
Post #: 12
RE: Does the industry need casual gaming? - Apr.-29th-2008 10:19:58   
BrotherNick


Posts: 581
Joined: Apr.-25th-2007
From: All that is seen and Unseen
Status: offline
You act like the word "Gamer" is some special title or something.  Maybe you're a hardcore gamer, if you want to put it that way.

_____________________________



PS3/360 fps fan: "How do I aim gun?" *wiggles thumb*
I'm sorry but that's not immersion like you think.

(in reply to jessupj)
Post #: 13
RE: Does the industry need casual gaming? - Apr.-29th-2008 10:19:59   
IntelligentAj


Posts: 334
Joined: Oct.-7th-2007
From: Jamaica, New York
Status: offline
I look at casual gaming as an alternative source of revenue for the industry. As long my hardcore games don't get that casual taint i'm fine.

_____________________________

"People who want to believe in something will fall for anything"

(in reply to Tempist)
Post #: 14
RE: Does the industry need casual gaming? - Apr.-29th-2008 10:26:56   
PS360WII


Posts: 4142
Joined: Mar.-22th-2007
Status: offline
quote:

ORIGINAL: harry190

quote:

ORIGINAL: heyheyhey

I like SMK, Wii Fit, Singstar, Buzz, Mario Party, Pro Evo

I would hate to see casual games get eliminated (which will never happen anyway)


Ok,Pro Evo casual?You must be kidding.


No he's not kidding.  All sports games are geared towards casuals it just happens that many core gamers play them as well.  There is nothing wrong with casual games really in fact many of the core games can be looked at as casual to the casual gamer.  Anyone can pick up and play Halo and GTA so the casuals will play it and call it a casual game.  Anyone can pick up and play Guitar Hero, Mario Bros, Ratchet, and Viva Pinata and soon will be trying out Little Big Planet.  All those games can be looked at as casual as well in fact most do.

I think core gamers are trying to hard to seperate themselves from new gamers by saying the games they play no one else wants to but that is a bold face lie.  Just like Pong, Tetris, and Pac-Man showed us a core game can turn casual while Halo and GTA shows us a hardcore game can turn casual.  It's all in who's playing it when, where, and how

_____________________________

What do you mean I don't have a life?
I'm a gamer, I have tons of lives.

(in reply to harry190)
Post #: 15
RE: Does the industry need casual gaming? - Apr.-29th-2008 10:41:36   
ItsDubC


Posts: 1904
Joined: Mar.-22th-2007
From: My Childhood
Status: offline
Gaming that we consider to be casual has always been around, and gaming that we deem to be core will never phase it out because "core" gaming is a subset of an industry where so many games blur the lines between "core" and "casual," that it becomes difficult to define the two.  Is a casual gamer someone who spends 15 mins a day gaming, or simply someone who plays games that members of the gaming community deem to be casual?  If I spend 15 mins a day playing COD4, am I more casual than my friend who plays WiiFit for 2 hrs a day?  What about Guitar Hero?  Casual or core?  It definitely appeals to both audiences, which is why it is so successful as a franchise.

"Hardcore" games have become over-budgeted and overly-risky, and that trend has spilled over into the hardware side as of late.  The result is a change in the business model for console manufacturers.  Two of the three major console manufacturers this generation have dipped into external funds to produce console hardware so expensive that they sold at a loss in the beginning, banking on software sales to recoup these losses until the hardware production costs lower enough to turn a profit on each unit sold.  This was not always the predominant business model in the console industry, but it has come to this.

The primary purpose of the gaming industry is to provide entertainment, and the exorbitant hardware, software, and dev costs the past few generations have opened many ppls' eyes [both on the consumer and producer sides] to the fact that great entertainment can be had for much less than what it is beginning to cost.  Many games that we consider to be casual exploit this very fact, as does a focus on improving the game's funfactor through social interaction by playing w/ friends.  It's really just the gaming market moving back toward equilibrium.

_____________________________

The phrase Next Gen[eration] is cited as a frequently-used buzzword, in which case its meaning is intentionally vague, but carries a connotation of newness or modernness.
- Wikipedia

(in reply to PS360WII)
Post #: 16
RE: Does the industry need casual gaming? - Apr.-29th-2008 10:45:50   
harry190


Posts: 3864
Joined: Feb.-10th-2008
From: Why do you want to know you BIG pervert
Status: offline
quote:

ORIGINAL: PS360WII

quote:

ORIGINAL: harry190

quote:

ORIGINAL: heyheyhey

I like SMK, Wii Fit, Singstar, Buzz, Mario Party, Pro Evo

I would hate to see casual games get eliminated (which will never happen anyway)


Ok,Pro Evo casual?You must be kidding.


No he's not kidding.  All sports games are geared towards casuals it just happens that many core gamers play them as well.  There is nothing wrong with casual games really in fact many of the core games can be looked at as casual to the casual gamer.  Anyone can pick up and play Halo and GTA so the casuals will play it and call it a casual game.  Anyone can pick up and play Guitar Hero, Mario Bros, Ratchet, and Viva Pinata and soon will be trying out Little Big Planet.  All those games can be looked at as casual as well in fact most do.

I think core gamers are trying to hard to seperate themselves from new gamers by saying the games they play no one else wants to but that is a bold face lie.  Just like Pong, Tetris, and Pac-Man showed us a core game can turn casual while Halo and GTA shows us a hardcore game can turn casual.  It's all in who's playing it when, where, and how


I will say and repeat,Pro Evo is not casual.It may appeal to a casual audience,but it is not your usual
'fun' game(this is not a personal attack).Even the Wii version has more to it than you think.Have you played it?Enjoyed it?
The learning curve is steep and i don't think many casual gamers will even bother.Now,Mario Strikers is a different story...

_____________________________



I am your father and your mother.

(in reply to PS360WII)
Post #: 17
RE: Does the industry need casual gaming? - Apr.-29th-2008 10:56:39   
PS360WII


Posts: 4142
Joined: Mar.-22th-2007
Status: offline
well that's just it.  It's all in how you look at it who is playing it and how they are doing.  So I'll repeat all sports games are geared towards casual gamers yes even soccer games.  Do core gamers play them?  Yes indeed.  Do more casual gamers buy them?  I would venture a yes to that question. 

It's okay to like a casual game harry it's not an insult.  'Fun, quircky, shallow gameplay' are not the requirements for a casual game.  Basically casual is anyone can pick up and play.  Can anyone pick up the PS or Xbox controller and play a few matches of Pro Evo?  Yes indeed they can.

_____________________________

What do you mean I don't have a life?
I'm a gamer, I have tons of lives.

(in reply to harry190)
Post #: 18
RE: Does the industry need casual gaming? - Apr.-29th-2008 11:03:39   
ItsDubC


Posts: 1904
Joined: Mar.-22th-2007
From: My Childhood
Status: offline
Mario Strikers gets pretty deep actually w/ finding the best way to use items, arena characteristics, and each character's special shots.  I've owned and played the game for a long time and still get pwned by ppl online.  Just because it's not a sim doesn't necessarily mean it's a casual sports game.

_____________________________

The phrase Next Gen[eration] is cited as a frequently-used buzzword, in which case its meaning is intentionally vague, but carries a connotation of newness or modernness.
- Wikipedia

(in reply to harry190)
Post #: 19
RE: Does the industry need casual gaming? - May-3th-2008 3:52:56   
RyokoSparda


Posts: 413
Joined: Apr.-19th-2007
From: The west side of London
Status: offline
Of course it needs it and define casual, is casual someone who doesn't play much or someone who plays Wii Fit? either way they are needed to bring the industry forward.

do you want us to be stuck in the dark ages of geeks and kids locked in bedrooms warping there minds into killing people and media outcrys about what kids are doing?

or do you want the industry to grew, to be as respected and understode as the movie and music industries?, this industry all ready outstrips the movie industry in terms of how much money is being raked in, now what is needed is to be on an equal par in the minds of the mass media, politicians, middle class parents etc and that cannot be done if the industry is dominated by a few dumb kids calling themselves hardcore and trying to pretend they are in some stupid eliteist gang instead of simply buying into the vast array of products from a multi billion pound industry.

_____________________________


(in reply to ItsDubC)
Post #: 20
Page:   [1]
All Forums >> [Gamers Lounge] >> Gaming Culture & Industry Discussion >> Does the industry need casual gaming? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.5.5 Unicode

0.219