mepsipax
Posts: 19
Joined: Jun.-7th-2008
Status: offline
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Let's agree to disagree, while I like the point about ending sequels but Bioshock was a piece of crusty dried up cheese in comparison to System Shock 2 while I agree it is a good game with a great art style I really felt like I as a fan of the System Shock series got screwed several times in the ass. I have the same opinion with Bloodmask, games today have too long of a development cycle and cost way to much to be innovative but it doesn't mean there bad games in any sense. I just wish developers would use an anticipated sequel to their advantage to innovate, publishers would let them create what they want because they already have an established name and it would get much wide stream attention. I do have a problem with sequels that will be coming out every 1-2 years like Madden, COD, and don't hate me guys but Final Fantasy (I'm including all spinoffs and remakes to) this is just blatant cashing in on a name, but I will say the Final Fantasy series does innovate with all their sequels and spinoffs but they're still just using their name. Blizzard and Valve though can make all the bloody sequels they want because they create some amazing games. But all in all innovation in gaming reached it's peak during the late 90's and early 00's, oh you see that, innovation died because of the release of the Xbox, Gamecube, PS2, while the PSX and N64 and below generations had great innovative titles, the PC was the definite king, things were looking good for gaming but then for some reason I began to notice a downfall in original games when the last gen systems came out, it was because the consoles, no matter who you are you must admit the things that killed innovation are big publishers like EA, Take 2, Activision and Ubisoft who are only out to make a profit. Innovatoin died when gamers stopped making games and money started making games. Another thing is the current gen and last gen consoles that have become mainstream. And last but not least is better graphics, I'm sorry to say this but I hate amazing graphics, they're nice to look at but once you get past that theres nothing more (i.e Crysis) In gaming today the largest amount of time and the largest amount of people in a development cycle are working on the art assets and graphics programming. You know what screw it, I'm done I could rant like this for hours on end but it still doesn't change anything.
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The Horror... The Horror... Of the current state of the gaming industry
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