zonetrooper5
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Gears of War 2 Information Thread This thread will contain all the information known about Gears of War 2 so far, this can include videos, information, tips etc. Single Player The following link is to the video of a playthrough of a single player level from Gears of War 2, there are links to HD versions on Gametrailers and lower resoultion trailers on youtube, gametrailers etc. Debut GDC Trailer Gears of War 2 GDC Debut Trailer HD: http://www.gametrailers.com/player/30802.html Gears of War 2 GDC Debut Trailer SD: http://www.gametrailers.com/player/30798.html?type= Gameplay Trailer Gears of War 2 GDC Debut Gameplay Trailer HD: http://www.gametrailers.com/player/33780.html Gears of War 2 GDC Debut Gameplay Trailer SD: http://www.gametrailers.com/player/33781.html?type= Random Single Player Information: Just some information about the single player that we know so far, some of these features could also apply to the mutiplayer element of Gears of War 2: Chainsaw Duels Co-op (4 player co-op is rumoured be in) - Drop in/ Drop out co-op Mutiple Save Files Meat Shields Players can play on indivdual Co-op settings, for instance, one player could be playing on Easy while another could be playing on Hard mode. More ways to kill people - curb stomps, punching their faces in and much more Ability to fight the Brumaks now Mutiplayer Information: This section will include all the known information about mutiplayer, it will also include videos and screenshots once they are released. http://analoghype.com/blog/102/egm-reveals-13-pages-of-gears-of-war-2-details/ quote:
- There will be a screenshot capture in Gears of War 2 which will allow players to upload the images they take to a website and vote on submitted images.
- The photo-mode scores you in-game based on the action around you (think, Dead Rising).
- During the playtest, EGM spotted an Xbox LIVE status message that said someone at Epic was in Gears of War 2 watching a video–not playing a game. Saved film possibility?
- Epic is considering implementing a live onscreen ticker that displays how much damage you are dealing and how many points you earn per match.
- Gears of War 2 may offer A.I. bots for multiplayer to help fill the new 10-man limit.
- The dev team calls chainsaw kills from behind, “Chainsodomy”
On the Subject of Weapons - “Gorgon Burst Pistol” is the official name of one of the newest weapons. The double-clipped handheld has a high rate of fire and shoots in short bursts for an extra punch while hiding behind a shield–meat or otherwise.
- “Scorcher” flamethrower detail: Power weapon, only appears once on a map (similar to the Boom Shot). Short burst weapon, perfect active reload increases its range.
- “Boltok Pistol” detail: Perfect active reload allows the old pistol to fire much faster.
- Epic says plenty of more weapons are on the way, including new additions to the superweapons class (alongside the Hammer of Dawn) which EGM speculates could include a mortar type of weapon.
Got an enemy down? Attack! (Slightly different from the original article in X360) - ‘X’ button: Curb Stomp — The original curb stomp kill returns
- ‘Y’ button: Execution — Longer to execute, so riskier, the executions are a sight. Race, and sometimes weapon, specific kills that promise to earn the expected ‘M’ rating. COG soldiers will punch an enemy to death, Locusts will rip off arms and beat an enemy with them and in the example for a Torque Bow specific kill the attacker will take the victim’s head and place it on a Torque Bow’s blade tip, then use his foot to pop it off. Wiiiiiiicked.
- ‘A’ button: Grab — Take a downed enemy and use them as a human shield. Considered dead as soon as it happens, the shield can actually respawn (if it’s allowed in that mode) and their body can take quite a bit of damage before disintegrating. The ‘B’ button ends the encounter with a neck-snap.
- ‘B’ button: Melee — End it quickly and without all the flash.
Got knocked down? Oh noes! Defend Yo’ Self! - ‘R’ Trigger: With Grenade Equipped — Martyrdom
Had a frag grenade equipped when you got cut down? Wait for an enemy to approach for a killing move (listed above) and make them pay. Press the ‘R’ Trigger to detonate your frag and send you both into oblivion in a wet, gooey mess. - ‘R’ Trigger: Without Grenade Equipped — Raise your hand and request assistance from your squad. Doing so will flash your ‘man down’ icon for friends to spot.
- ‘A’ button: Crawl — Crawl to safety as you bleed out. Your dragging body will leave a trail behind you and you will eventually die, unless someone comes to revive you … which we hope still doesn’t look like a firm pat on the back.
Rumoured Information from this Source: http://neocrisis.com/content/view/1596/41/ Yes I know its the same old story of "My uncle works at blah blah blah land and here is alot of information. For now this goes under the rumour column. quote:
Hi guys, so my cousin works at Epic, and today they held like a special showing type thing to family and friends of the employees today and I got to play Gears 2 for like three hours! I didn't get to meet Cliff (bummer =P), but got a ton of info from playing the game, some things I can tell you guys and some I cannot. Campaign: -Will be divided into 4 Acts, with 6 chapters in each Act. Each chapter should take like 30 minutes to complete, So your looking at around a 12 hour long game possibly? -COG tags have been replaced with war journals. -Raven helicopter playable! Well, from what I saw it was Marcus, Dom, and Carmine (with Dizzy piloting) the Raven, with everyone shooting these new bird like creatures. -Four player co-op confirmed -Cole and Baird won't be introduced until the second act. The story will then shift to 2 seperate ones, Marcus's and Dom's. Marcus will have himself, Dizzy, Carmine, and Colonol Hoffman in his squad infiltrating the locust. Dom will have himself, Cole, Baird, and Tai with him looking for Maria. -The Raam locust will appear again with signature turrets. (not a boss though) -The Locust Queen will make an appearence but won't be a boss -A main character will die that was in Gears 1. Multiplayer: -I got to play 4 maps. River, Gridlock, Subway, and Security. Gridlock is pretty much the same physically except there is a ton of vines and trees everywhere and there is shallow water at each of the spawns. (like canals). River is alot like Canals but bigger. What I like is there are two sweet sniping spots and little cabins like in that really dark map in Gears 1 (forgot what's it called it was DLC). Security is ok for games like Warzone but awesome for Meatflag. The switches like in Garden return except these are giant ass lasers. The overall feel is like War Machine / Clocktower love child. Yeah, there's also a turret. Now Subway, holy ****. Complete turn around from Gears 1, this is now my favorite map. You know those non moving trains in the first one? Well now they move! They actually stop as well! They'll go around like 3 times, (and when they move it shakes the whole map) at which you can get pwned by them. They'll then stop for like 30 seconds, in which you can get on and fight with someone else. If your still on while the train goes again, your controller will rumble and you'll be in complete darkness (you can still fight the guy). You can then get off when it comes back. Pure Awesome. Weapons: -Lancer is improved, my new fav weapon. -Hammerburst is like Halo's Battle Rifle. I like it alot just it doesn't have a chainsaw... bummer. I can totally see the experienced players using this one over the lancer though. -Boomshot's active reload shoots out both rockets at once (if you have 2 ammo) but other than that it's the same one we love from Gears 1. -Torque Bow's active reload gives you a shorter charge time, which is sweet. -Snub Pistol is weaker -The Revolver is actually useful now, if you don't have an active it sucks, but with one it shoots double the speed and can down a guy fast. -The poisen grenade is the same fog of death used in Garden. -Shotgun is unchanged -Smoke's make a noise and set a guy back (like if a guy is near a nade in Gears 1) and it's really funny when you tag someone! -Sniper is unchanged. -Flamethrower is pretty awesome. The fire in it is amazing! it's a pretty short ranged weapon and you are slightly slower if it's equipped but it's good for clearing out a tight area. You can down a guy with one melee also. -The Hammer of Dawn is bigger but other than that it's not changed at all. -Gorgon Pistol. You guys have seen it =P -The guys at Epic were teasing that another weapon was in the works that I didn't play. Gametypes: -King of the Hill. (Annex has been axed. You have the option however to set "Player Presence" to Yes or No, so it's basically there) -Warzone. (same as Gears 1) -Execution. (same as Gears 1, can use the new "Y" button executions) -Wingman. (You guys know =P) -Meatflag. (You guys know =P) -Team Deathmatch. (Warzone but with respawns. There is a set death count a team has to reach) -Guardian (You guys know =P) GDC Unreal 3.5 Engine Tech Demo This is trailer for the tech demo shown at GDC of the Unreal 3.5 engine, alot of the techonlogy shown in the tech demo will be making its way into Gears of War 2 and other future titles. Unreal 3.5 Engine Tech Demo SD: http://www.gametrailers.com/player/30824.html Unreal 3.5 Engine Tech Demo HD: http://www.gametrailers.com/player/30825.html?type= More information will be included at a later date.
< Message edited by zonetrooper5 -- Jun.-8th-2008 7:14:55 >
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