Thepro318
Posts: 392
Joined: Jan.-10th-2008
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Mantel Trooper Classes Mantel troopers come in various classes, dependant on their role. Each class sports different strengths and designs of armour and preferred weapons, and each is instantly recognisable from the design of their visors: open, cross, vertical strip, horizontal strip and circle. Regular - Regulars carry the world famous BlackSaw, and boy do they know how to use it. Their highly aggressive tactics are enough to get any local tough guy rocking on his heels. In short: Don’t mess. Heavy - Assault - These heavily armored guys travel in packs, and are rather partial to using the Donkey Puncher. What’s more, with all that body armor to protect them, they like to get in close for some serious Nectar-powered face mashing with the butt of their shotguns. Nice. Heavy - Fire Support - They say some guys have all the fun - and these guys might just be them. Sporting a combination of heavy armor and a Hard Candy, these folks like to keep their distance and pepper the bad guys with rockets until they look like cheap pâté. If they’re in the mood to get closer, they’re also packing a Diplomat, and they ain’t afraid to use it. Light - Scout - Armed with the Pinpointer rifle, the Scouts like to keep their distance and use plenty of Nectar to ensure the perfect headshot on any stragglers. Their standard armor is more than enough to keep them snug as a bug in a rug. Special Ops - virtually nothing is known about spec-ops troopers, besides that they are likely to carry the Blacksaw Assault Rifle with suppression kit, making them near-silent assassins. Promise Hand' Rebel Classes The Promise Hand also have classes, although the rag-tag, low-tech guerilla nature of the rebels means their role is defined by their tactics and weapon carried: Infantry - Carrying the ‘Lobo’ Assault rifle, these soldiers are all-rounders, which makes them unpredictable and extremely dangerous. Shockers - Favoring the ‘Oso’ shotgun, the Shockers are fast and agile, allowing them to get up close to use their weapons to deadly effect. Suppressors - Armed with the ‘Hand of God’ minigun, these trigger-happy maniacs are not the kind of guys you want to get into a firefight with. With a massive capacity for damage, they are highly effective both at short and long range. Incinerators - ‘The People’s Dragon’ flamethrower has long been a favourite of this elite unit. Tactically, they tend to lie in wait until their target is within striking distance - then unleash the fury of the Dragon. Multiplayer Details Some of the multiplayer maps include: Cave, POW, Swamp, Shanty Town and Mantel Landcarrier. Insignia/icons have been seen in multiplayer - it's not clear yet if these indicate a ranking system in Haze or if they are simply selectable player identifiers. It's unclear at present if or how trooper/rebel classes will appear in multiplayer. Haze multiplayer features extensive stat-tracking, covering virtually everything players do in a round. These then translate into Awards at the end of matches. Headset support is included. Explicit clan support is not included. Party play is supported. Online play will have a server lobby for game searches. Online play will be provided via dedicated servers. An envelope icon has been seen in video, strongly suggesting in-game messaging, quite possibly similar to that used in Vegas 2. This could also indicate in-game Friends List access. A full-screen level map is available in-game, (via the select button), for at least the PH rebels and probably both sides, indicating the positions of your team-mates. Bot AI is adjustable over four difficulty levels. Respawn time is also adjustable, as are many other variables in multiplayer matches. MANTEL WEAPONRY: The ‘Diplomat’- D6 pistol The ‘Diplomat’ is the side-arm of choice for the smart Mantel trooper. It’s got the kind of stopping power that makes the bad guys feel like they were hit by a steam train full of anvils. It’s especially good at close range “when negotiations fail” – hence it’s nickname. The ‘BlackSaw’ - B72 Assault Rifle The ‘BlackSaw’ is the standard issue rifle, but there ain’t nothing standard about it. This baby fires rounds made from depleted uranium, meaning that not only do you kill your opponent, you give them radiation poisoning too. Yee-ha! NOT PICTURED The ‘BlackSaw’ (Suppressed) - B-72(S) Assault Rifle This sleek silenced version of the standard issue BlackSaw marginally reduces bullet velocity and rate of fire in exchange for near-silent firing. The perfect tool in covert operations. The ‘Donkey Puncher’ - D118 Combat Shotgun As painful as it sounds, this high-end shotgun is more than enough to kick any ass presented to you. At close range, it’s a one shot kill affair. The ‘Hard Candy’- 387L Rocket Launcher The Hard Candy is a state of the art rocket launcher, capable of blowing the living shit out of any armored target. Of course, it’s even more fun to try on an unarmored target. I hope you like Sloppy Joes! The ‘Pinpointer’ - B72 Sniper This classic sniper rifle couples the ultimate in armor-piercing rounds with a projectile velocity powerful enough to rip right through the sternum of any Promise Hand soldier. Tasty. ‘Spring Cleaner’ SK3 Fragmentation Grenades Despite their sweety-pie nickname, these grenades are as tough as they come. Based on the classic dead man’s switch design, these time-operated babies are perfect for crowd clearance. NOT PICTURED The JM90 ‘Heavy Gun’ Weighing in at 180lbs, the JM90 is only practical as a fixed gun in a defensive position. But, once in place, its firepower is enough to send any sane rebel running for the hills. THE PROMISE HAND WEAPONRY: The ‘Razor Tongue’ This classic hunting knife can be used to slash or throw. The rebels can even smear the blade in Nectar by selecting it before making a Nectar Grenade. With Nectar on the blade, the Razor Tongue will cause any Mantel trooper to Overdose. The ‘Lobo’ (Wolf) The Lobo is the standard rifle for most militia groups across the world, and with good cause. With a quick-load double-ended magazine and a large clip size, it’s the ideal weapon for both attack and suppression. The ‘Oso’ (Bear) This shotgun may be a little rough round the edges, but it still packs a punch. With a slightly larger clips size than its mantel counterpart, the Oso’s extra cartridges can make all the difference in a close-quarters firefight. The ‘Mano del Dios’ (Hand of God) A massive bullet capacity and a surprisingly light weight makes this minigun the stuff of nightmares for anyone up against it. Not to be messed with. The ‘Dragón de la Gente’ (The People’s Dragon) A practical, portable flamethrower with a comparatively long reach, a few sweeps with this fiery weapon can be enough to clear a room in a matter of seconds. The ‘Aguila’ (Eagle) This sniper rifle carries fewer rounds than the Mantel equivalent, but what it lacks in number it makes up for in power. A deadly piece of hardware. ‘MalaFruta’ (BadFruit) Old school, but that doesn’t mean they don’t hurt. Filled with a combination of steel chippings and high explosives, these grenades are just as dangerous as Mantel’s own. ‘Nectar Grenades’ Made on-the-fly by strapping a Nectar Administrator onto a standard grenade, this explosive spreads a thick cloud of yellow Nectar gas across the area. Any Mantel soldier stuck in the cloud will Overdose. And that’s your lot. Tune in next time for the low down on the vehicles. In the meantime, dust off your trigger fingers and get ready, peeps.
< Message edited by Thepro318 -- May-4th-2008 10:50:16 >
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