- The Corrupt -
Posts: 2212
Joined: Jul.-6th-2008
From: I am EVERYWHERE! But mostly in England.
Status: offline
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I reckon that games need more customization. The player needs to be put back into power. Give them the tools to create whatever character they want, whatever legacy within the story they want, and let them create any world they want... A 11/10 game for me would be thus: You're shoved into a brand new world, with no idea of who you are or where you came from. You find that this new world has multiple different ways to do things, depending on whether you prefer the magic side or the scientific. You can play the game as if it were an FPS with a massive array of guns or you can play as if the game is a third person adventure title. It's up to you. The number of guns in the game equal the number of swords or magics, and you get to carve your own name into the history books. There's no story to follow, no destiny to realise. You do as you want, whenever you want. If you really want to find out who you are, then there's a storyline. Otherwise, live in the blissful world with no connections to your past. The game would feature a levelling up system quite a lot like Fable, whereby you can improve the stats of certain things at your leisure. Happy to stick with an FPS style game? Then improve the stats of your guns and your aim. Basically, a game that offers complete freedom. You can be an Evil Warlord who destroys everything around you (aided by fully destructable environments), enslaves everything (yes, you really can build an Empire where everyone does as you tell them to) and eventually becomes the game's Last Boss. You find out, after all, that some brave warriors have heard of you and are setting out to kill you! So the game changes entirely as you do everything you can to thwart them. Or, if you chose, you could become something of a Hero - helping people, defeating Evil Warlords and freeing the entire world from slavery and poverty... Or you could just remain neutral, keeping on the good side of both... Or better yet, be an Anti-Hero or even become a God. A game where there are no restrictions to anything. A game where you can build entire cities (a lá any simulation game) and destroy them if you wanted. That, sir, would be bloody amazing. A game that can be played as if it were an FPS (with all the weapons you'd be accustomed to) just as easily as it can be played as an RPG... A game that you can play how you like, in whatever perspective you like, with the only story being forged by your actions.
< Message edited by - The Corrupt - -- Jul.-9th-2008 13:55:49 >
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