MGS series vs. Splinter Cell

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MGS series vs. Splinter Cell - Jun.-6th-2008 1:56:08   
BWS1982

 

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I have tried getting into the first 2 splinter cell games (orig & Pandora Tomorrow) on the first Xbox, and it just never "clicked" for me. I kept hating the game's version of "stealth" not matching mine. I'd hide a body or corpse in a dark and secret place, and it'd be found and I'd fail, yet, I'd hide it where a friend would tell me and it's right out in the open 2 feet from where guards were patrolling IMO, and the game was fine with it, the AI never "found" it. Or times I'd sneak by in the darkest area of a room and get caught, but later in the game, I'd get away fine with walking right behind an enemy and grabbing his partner from behind, all unnoticed. A lot of trial and error with missions, I'd replay some of them 10 times until I finally didn't get caught and have no fun in the process, it was a lot of cussing. I mostly enjoyed the "Fifth Freedom" parts as they called them, where I was allowed to kill.

I do like stealth games though (or stealth elements I guess), like lighter versions of it in No One Lives Forever 2, Perfect Dark's stealth levels, Hitman, the old Eidos "Commandos" games, etc....I tried and tried to get into Splinter cell and I find it merely to be a 7 or 8 out of 10, because I had some fun, but I was likewise disappointed. I found it more aggravating than I'd hoped. The reason I'm babbling on about that series is because I'm a "virgin" to the Metal Gear Solid series except for 30 minutes I played of the PSOne version (the first) like 8 years ago, and I loved that. The games are supposed to be competitors/similar...so if I've tried to get into the Splinter Cell games and merely found them "good", in your opinion is there a good chance I should take a gamble on all the MGS games (for my upcoming PS3, also the "Essential Collection"). Would you consider them to be so similar that if you dislike one you'll probably find the same with the other? I mean, can action afficianodos (spelling?) get into MGS titles to the same degree too?
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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 2:14:28   
Fanboi

 

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Hiding bodies in Splinter Cell is pretty easy, just put them in a dark spot where the guards doesn't path. But just because its a in "dark and secret place" doesn't mean the guards won't find it. There are lots of guards and some of them have unpredictable routes. In some levels they'll even notice theirs friends are missing and will come looking. For the most part the stealth conventions in Splinter Cell is pretty clear and easy to understand. Stay in the dark, don't make a lot of noise and you won't be spotted.

(in reply to BWS1982)
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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 2:21:53   
morganfell


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personally i do not consider the games to be similar at all. not in the least. everything from the structure to technical presentations, from the story to the control scheme. people like to try and compare them but you really can't. that said the essentials collection is essential to any gamer. there is groundbreaking and genre defining play in those titles.

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 2:41:51   
streetfighter2

 

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Bottom line is MGS > Splinter Cell x 10

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 2:53:56   
BWS1982

 

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Well Fanboi I'd still have to disagree with you on the straighforwardness of it, at least on the first two. I am a fully functioning intellectual (not trying to sound arrogant) and I've played more complicated games than that before (my point being I'm not dumb), the best way to put it is there was inconsistency in the AI/stealth elements in my opinion. I had times I went unnoticed grabbing a fellow enemy by the throat right next to an oblivious enemy, and other times where I was spotted when I was clearly hidden in the dark (meter agreed with this) from a good distance. When I say I hid the bodies I'm talking in places I've cleared out already, like under a dark stairwell far far away from any concious enemies, I was more the type to kill most of the guards with a silent headshot and hide them (when allowed), not avoid them, so many areas would be clear from them, then as you reach the next check point the design of the game would sound an alarm if you had ANY bodies not where the game thinks they're "hidden". Supposedly at that VERY moment you hit the checkpoint, the guards did a sweep of the area within milliseconds, and sounded any applicable alarms...okaaaayyyy.

It's less prominent in the Pandora Tommorow sequel I'll say though, as there's an added blinking function to the stealth meter, lets me know when the body would be hidden if I was to drop it at that exact spot, and this greatly reduced the issue.

That's just one of the issues I had, I can't put my finger on it, but I can only say it was a "good" game, not stellar like many see it, but that's my opinion, I liked it enough to see why others would adore it.

< Message edited by BWS1982 -- Jun.-6th-2008 2:57:41 >

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 2:59:38   
LJWooly


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There really is no contest here. Not only are they two completely different games, the Metal Gear Series is just a far, far better game.

Anyway, Splinter Cell has gone in the worst possible direction a series has in quite a while. The highlight's always going to be Chaos Theory, because after that game, Ubi Soft screwed the storyline over. Idiots.

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 3:01:40   
BWS1982

 

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I'd like to also add, thanks for all the replies and input, it helps me make sense of any drawn comparisons.

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 3:10:01   
LJWooly


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quote:

ORIGINAL: BWS1982

I'd like to also add, thanks for all the replies and input, it helps me make sense of any drawn comparisons.


I don't know how useful the advice of a jaded and biased MGS fan is, but no problem!

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quote:

ORIGINAL: Odion

to really grasp and enjoy halo 3 you need to be a mature person who has experienced life, love and loss

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 3:12:11   
JackBauerIsHIGH

 

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MGS for the WIN!

But in alll seriousness, I've played Splinter Cell all the way up to Chaos Theory and I have never felt the thrill of MGS anywhere in SC. 

Don't worry, you will enjoy every moment of you're next gen MGS gaming. 

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Damnit!

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 3:45:48   
1stKnighT

 

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Splinter Cell is more adult oriented while MGS is more for the minors. MGS has silly AI with silly exclamation marks on top of their heads. Snake walking around in boxes or busting out dirty magazines to "calm" himself. Have you seen some of those promotion videos??? Somebody gets caught taking a dump inside a barrel. That's not funny. Splinter Cell is a real stealth game with real situations.

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 4:24:52   
Gun_Senshi


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quote:

ORIGINAL: 1stKnighT

Splinter Cell is more adult oriented while MGS is more for the minors. MGS has silly AI with silly exclamation marks on top of their heads. Snake walking around in boxes or busting out dirty magazines to "calm" himself. Have you seen some of those promotion videos??? Somebody gets caught taking a dump inside a barrel. That's not funny. Splinter Cell is a real stealth game with real situations.


Says the X360 Troll with multiple accounts.
Getalife.

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 5:57:44   
LJWooly


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quote:

ORIGINAL: 1stKnighT

Splinter Cell is more adult oriented while MGS is more for the minors. MGS has silly AI with silly exclamation marks on top of their heads. Snake walking around in boxes or busting out dirty magazines to "calm" himself. Have you seen some of those promotion videos??? Somebody gets caught taking a dump inside a barrel. That's not funny. Splinter Cell is a real stealth game with real situations.


While you may find the gameplay itself silly, I'm not sure whether you're paying attention to the actual message behind the game, and the story. The story may go over some people's head, for instance a child, but there really is a deep and meaningful tale there, if you're willing to pay attention.

Anyway, I always thought the best games of all time were based on fictional, and in perspective, somewhat silly situations, in my opinion. A game being realistic isn't a reason why it should be good.

By the way, whilst Splinter Cell 1-3 were excellent games, the direction they've been going since Double Agent is stupid, and the fault of a severe lack of creativity on Ubi Soft's part. The only hope now is to make a prequel, maybe set it before the events of the original. They've basically screwed the series over now.

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ORIGINAL: Odion

to really grasp and enjoy halo 3 you need to be a mature person who has experienced life, love and loss

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 6:27:34   
MK_Red


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I'm feeling lazy so won't get into discussion but I'll say this:

MGS >> SC

Fact = MGS is ages ahead of SC in every way.
Case dismissed.


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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 6:43:32   
LastDance

 

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HAHA 1st knight..thats a joke.....mgs made for minors??......i bet you feel very smart right now...



You simply cant compare any game to MGS....

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 6:45:04   
sonarus


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Actually i have essentially played both. MGS is harder than SC in my opinion. SC is the easier of the two. SC is incredibly easy in fact because the guy is so good at being a spy. Just hide in the dark make a sound and take two steps back, when the guards come to check it out they only come to the spot where you made the sound so they essentially remain only 2 steps ahead of you. When they turn around grab them from the back quietly and do as you wish. Hide the bodies in the dark but make sure its not in a patrolling route and when you can disable (not kills) all enemies.

MGS plays a much larger emphasis on story and its a lot harder to play the game the game killing everyone on site. The guards can be outsmarted pretty easily as well but if they discover you, you will have a very tough time. MGS4 however should be a lot easier in terms of stealth seems it is carrying a lot more action. In a war zone, a dead body is very unlikely to seem out of place. But if you suck at SC...you would probably suck at old MGS. With the refined controls, the stealth camo and all that it makes the game a lot easier on the stealth. Not to menton you will have a lot more gadgets at your disposal now.


MGS4 should be seperating itself from the splinter cell series permanently. The reason why people love SC so much is because it offers an alternative to the difficulties of MGS. Better controls, less story bla bla. Overall though i consider SC to be a pretty shallow game. No where near the depth of MGS. When you hang and you have a grip meter that you can increase by doing pull ups or hide in a dumster and start to smell which can give away your position...now that is depth. SC doesn't do stuff like that. That is why i feel MGS has always been greater than SC

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 6:54:23   
Odion


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here we go again, I am just going to put what comes out first.

Theift is better then both by like a million times and its a decade old.

SC has more actual gameplay time then two MGS games so ya.

If you enjoy watching a game get MGS if you like playing a game get SC

don't retort me I am not coming back in this thread

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 6:57:53   
Gun_Senshi


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quote:

ORIGINAL: MK_Red

I'm feeling lazy so won't get into discussion but I'll say this:

MGS >> SC

Fact = MGS is ages ahead of SC in every way.
Case dismissed.





PWNED ! Go MK I'm your No1 Fan!

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 7:02:05   
sonarus


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quote:


I'm feeling lazy so won't get into discussion but I'll say this:
quote:

ORIGINAL: Odion

here we go again, I am just going to put what comes out first.

Theift is better then both by like a million times and its a decade old.

SC has more actual gameplay time then two MGS games so ya.

If you enjoy watching a game get MGS if you like playing a game get SC

don't retort me I am not coming back in this thread


I strongly disagree with the more gameplay part. Counting single player only, i remember chaos theory being super short...like 6hrs on my first play thru. The formula of noise then 2 steps back just couldnt be touched. Story or not, MGS games always took me a minimum of 2 on my first play thru

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 11:36:43   
S3NTRY

 

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I can't believe someone would have the balls to ask a question like this.

MGS!!!

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RE: MGS series vs. Splinter Cell - Jun.-6th-2008 12:34:51   
AuToFiRE


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I played SC first, and i liked it but then i saw MGS Essentials and bought it just because it was a good deal and hey never hurts to try something new. well, as soon as i played the first MGS (PS1) i pretty much fell in love, splinter cell has NOTHING on metal gear solid. period.

metal gear is celebrating its 20th anniversary, that should mean something

< Message edited by AuToFiRE -- Jun.-6th-2008 12:39:45 >


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