Dungeon Hunter finally came out - just bought it. It's a sizeable game. Thankfully, there are four save slots so you can experiment a bit. I've noticed a few framerte drops, but they're not intrusive.
As expected, there are four stats you can affect - Strength, Dexterity, Endurance and Energy. You're told at the class selection screen which of the four to concentrate on with each class, but you're free to do as you like. How you distribute your stats affects all sorts of things...
There's a lot of stats here.
Attack Rating, Critical Chance, Melee Hit Chance, Left and Right Hand Damage, Defense Rating, Armour, Block, Dodge, Magic Evasion, Damage Reduction, Magic Resistance, Spell Critical Chance, Spell Hit Chance, Spell Damage Bonus, HP Regeneration, MP Regeneration, HP Leech and MP Leech...
Seems each class has 15 skills as well, ranging from active to passive. The passive ones are interesting, since their effects are really varied - Fool's Luck increases the amount of Gold found, Acrobat increases Dodge, Ambidextrous increases your overall Attack as long as you use two weapons and (my personal favourite) Combo Master which increases the damage of each successive hit on the same enemy.
<message edited by - The Corrupt - on Thursday, September 17, 2009 8:38 AM>