Dr Pepper
Posts: 1349
Joined: May-19th-2007
From: A magical cave in Albion
Status: offline
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quote:
ORIGINAL: Mad Aizen quote:
I know the Bungie multiplayer folks said they didn't want more players in a match because it lost the individual feeling that the player had and he/she just became another face in the crowd. is this because they would have to add more to the storyline in terms of character development in an expansive universe, instead of mainly revolving around marcus and his alpha team? i wonder if gears 3 (most likely on the next console), will boast the aformentioned (16 - 32 player) features, which would negate the dedication to "individual feeling" theory? of course this is all speculation as far as the next game goes. With the Bungie thing, I was talking about Halo 3, not Gears 2, and comparing the situation that the Gears multiplayer team might be going through. Again, it could be that the game would be too crowded with 8 vs 8, or some other technical reason, I'm not sure.
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