Some Killzone 2 Multiplayer Details

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Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:30:10   
sonarus


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http://www.psu.com/Killzone-2-badge-system-unveiled,-detailed-News--a0004245-p0.php

Wow i have been screaming reveal multiplayer for a while but they never did. I didn't expect anything like this. Its safe to say KZ2 is not going the average route.

Multiplayer video on ps store...KZ2 is definitely not going the average route. I have all confidence in this game now...seriously. Game looks mega grey though. Like the green smoke looks so out of place its not even funny

Edit: Multiplayer Trailer http://ps3.kombo.com/article.php?artid=7438

< Message edited by sonarus -- Jul.-15th-2008 19:11:31 >
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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:33:59   
Mystery_Person


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I don't get the badges thing

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:34:50   
zonetrooper5


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quote:

ORIGINAL: sonarus

http://www.psu.com/Killzone-2-badge-system-unveiled,-detailed-News--a0004245-p0.php

Wow i have been screaming reveal multiplayer for a while but they never did. I didn't expect anything like this. Its safe to say KZ2 is not going the average route.


I think the Killzone devs said they were also trying to put in a feature like Saved films from Halo 3 but this was about a year to a year and a half ago when they talked about it.

Edit:

The badge system sounds so much like Team Fortress 2 lol.

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:37:24   
socomnick


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I love the saved films feature. Every game needs it. Its a shame that Gears 2 was not able to pull it off and settled for a camera feature.

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:38:46   
X12Celtics3


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quote:

The badge system sounds so much like Team Fortress 2 lol.

My thoughts exactly.  It sounds like Team Fortress 2 except serious and not colorful (note: this is not a complaint, i like the art style) looks good.

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:38:59   
sonarus


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quote:

I think the Killzone devs said they were also trying to put in a feature like Saved films from Halo 3 but this was about a year to a year and a half ago when they talked about it.

Edit:

The badge system sounds so much like Team Fortress 2 lol.


LOL nothing wrong with stealing ideas

I am hearing the multiplayer is now 32 instead of 16.

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:41:55   
Origin

 

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yep its going to be 16v16

edit: on g4tv they were showing the single player mode and then the guy from gg started talking about online, he also said new details will be released as the week goes by

< Message edited by Origin -- Jul.-15th-2008 18:48:57 >

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:43:32   
sonarus


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Where did you hear this from?

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:44:29   
zonetrooper5


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quote:

ORIGINAL: socomnick

I love the saved films feature. Every game needs it. Its a shame that Gears 2 was not able to pull it off and settled for a camera feature.


Actually there are more annoucments for Gears of War 2 to come btw, and every preview has stated that they have seen someone in another lobby playing Gears of War 2 but watching a video so a saved films feature can be expect well hopefully. 32 online mutiplayer for Killzone 2 sounds great to me, I wonder if it will just desent into mindless war/chaos not that I hate that I just FREAKING LOVE THAT. ^____^

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:44:41   
SolidSnake93


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Killzone is just sounding better and better, but please no more delays.
Edit: Medic, Scout, Engineer. This is Team Fortress. In addition to this I want to say that I have a lot of faith in Killzone 2.

< Message edited by SolidSnake93 -- Jul.-15th-2008 18:47:26 >


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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:46:39   
Shankle


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quote:

ORIGINAL: Mystery_Person

I don't get the badges thing

think of it like this: It's combining classes with perks. You first of all pick a class, such as Scout, which has a sniper rifle and a cloaking ability. Then you pick a perk, such as tactician, which gives you the ability to call in air support. Now replace the word class with primary badge, and the word perk with secondary badge.

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:47:16   
SmokeyMcBear


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if they put in a save films feature.. i hope they have it to where you can pick a point in the film to go to, instead of having to fast forward through the entire film just to get to a spot, damn that is so annoying, unless i am missing something in the halo version.

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:55:27   
Origin

 

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if it has video it prob will allow u to upload it to youtube

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:56:29   
socomnick


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quote:

ORIGINAL: zonetrooper5

quote:

ORIGINAL: socomnick

I love the saved films feature. Every game needs it. Its a shame that Gears 2 was not able to pull it off and settled for a camera feature.


Actually there are more annoucments for Gears of War 2 to come btw, and every preview has stated that they have seen someone in another lobby playing Gears of War 2 but watching a video so a saved films feature can be expect well hopefully. 32 online mutiplayer for Killzone 2 sounds great to me, I wonder if it will just desent into mindless war/chaos not that I hate that I just FREAKING LOVE THAT. ^____^


Dude you just made me smile. I hope your right Saved films would be amazing on gears of war 2. Watching the entrails of a locust fall from their bodies in slow motion :P

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 18:57:06   
crillyconlig

 

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the saved films feature is new to me, is your whole game recorded and you have the option to save it??

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 19:00:43   
sonarus


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quote:

ORIGINAL: Origin

if it has video it prob will allow u to upload it to youtube


Yea with sony getting all buddy buddy with google. Plus the feature is already part of PS3 its just up to developers to use it

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 19:03:05   
ngg12345

 

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Killzone 2 mp pics. This is fap worthy. Why don't they show this. Why?

< Message edited by ngg12345 -- Jul.-15th-2008 19:05:15 >

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 19:04:02   
Mystery_Person


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quote:

ORIGINAL: sonarus

quote:

I think the Killzone devs said they were also trying to put in a feature like Saved films from Halo 3 but this was about a year to a year and a half ago when they talked about it.

Edit:

The badge system sounds so much like Team Fortress 2 lol.


LOL nothing wrong with stealing ideas

I am hearing the multiplayer is now 32 instead of 16.
oh cool. isn't resistance 2 like 64?

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 19:07:56   
socomnick


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quote:

ORIGINAL: crillyconlig

the saved films feature is new to me, is your whole game recorded and you have the option to save it??


Its a feature that was introduced in halo 3 that lets you save a match and then later you can hover and move around the map freeze rewind and fast foward through a match witnessing all the cool stuff that happend. Pretty much lets you capture those cool moments you played during multiplayer sessions.

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RE: Some Killzone 2 Multiplayer Details - Jul.-15th-2008 19:08:15   
JVIDICAN


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quote:

ORIGINAL: Mystery_Person

quote:

ORIGINAL: sonarus

quote:

I think the Killzone devs said they were also trying to put in a feature like Saved films from Halo 3 but this was about a year to a year and a half ago when they talked about it.

Edit:

The badge system sounds so much like Team Fortress 2 lol.


LOL nothing wrong with stealing ideas

I am hearing the multiplayer is now 32 instead of 16.
oh cool. isn't resistance 2 like 64?

64 - 4= resistance 2 multiplayer

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Thumbs up, Lets do this!

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