See me after class.
I asked you to reread the discussion, the points were clearly made. They were easy to understand and the comparisons for the attitude of a character (dante) which the game is based upon, compared to a character that doesn't add anything to the game was easy to see.
Dante swears because his attitude has always been like that. He's a rebel/anti-hero. The swearing reflects this. Someone swears at him, he swears back..
Rico swears simply because GG are poor story tellers. They watched a bunch of action movies during script writing and decided to make a character who always swears, like in most action films, in an attempt to add some form of emotion to the story. It became annoying, crude and brought down the quality of the story and writing.
You failed the task given to you.
Well if you were a teacher I'd have you fired immediately. One for not being able to draw distinct similarities between two different subjects and two for that last paragraph you wrote. GG are bad storytellers but Ninja Theory aren't? I understand games aren't known for their story lines but if this is what we're calling good stories now then I ****ing give up on this.
Also your examples are laughable at best. One character is written like **** it's fine because he's a ****ty person. The other character is written like ****, it isn't fine because he's a ****ty person. I just summarized your entire argument for you to re-read and see why what your double standards are wonderful.
Don't know why your talking about Ninja Theory's storytelling, i never mentioned it.
Like i said Dante's writing reflects his new character, whether you think it's sh*t writing or not. It's an attempt by Ninja theory to make their own Dante, a new look and a new attitude. Swearing and cussing is part of what makes NT's Dante their own. They've tried to mould a character from the ground up, give him his own personality that they feel fits the surrounding world and tone of the overall game. They took the old concept of Dante, the rebellious attitude, and just added a Western spin on it. Bottom line is that they've made an attempt to create a character, swearing is just part of it.
This is what GG did with Killzone 2:
GG member: "We need to build an team ISA team."
GG member 2: "I know, lets have a range of attitudes within the group. Like you see in action films like Saving Private Ryan, Predator, Platoon and all those other Hollywood films. Sev is the nice guy, the main protagonist. Garza is the smarta**, a wise cracker, the joker of the group. Natco is the demolition expert, the guy who blows stuff up. Rico is the rebel, the one with the bad attitude, he's a reliability. Four characters who are all different"
That's all GG did. They blatantly took that basic premise and ran with it. They made Rico swear profusely because that's the only way they felt they could show off a character with "bad rebellious attitude." There's no attempt at creating a character here, NT have at least tried.
Edit: I have no idea why your're getting so worked up over this. The writing in DMC games has always been sh*t. Your acting like Ninja Theory have somehow sullied the franchise with their storytelling when it's always been complete garbage from day one.
<message edited by redDevil87 on Thursday, January 17, 2013 2:31 PM>