solar
Posts: 545
Joined: Oct.-26th-2007
Status: offline
|
quote:
ORIGINAL: Odion Also you do realize that it will be 10 years as of November of this year, and they've actually released roughly every 2-4 years. Also The Source engine can't go toe to toe with ID's new enginge of Unreal 3 because those are brand new tech, but it still used today for next gen games, and it still works. Half-Life 1 On its release, critics hailed its overall presentation and numerous scripted sequences, and it won over 50 Game of the Year awards. Its gameplay influenced first-person shooters for years to come, and it has since been regarded as one of the greatest games of all time Half-Life has sold eight million copies Half-Life is the most played online computer game (excluding MMORPGs) Half-Life 2 The game garnered near unanimous positive reviews and received critical acclaim, winning over 35 Game of the Year awards for 2004. The game uses the Source game engine, which includes a heavily modified version of the Havok physics engine.[12] Half-Life 2 has been critically acclaimed for advances in computer animation, sound, narration, computer graphics, artificial intelligence (AI) and physics. As of June 8, 2006, over four million copies of Half-Life 2 have been sold.[13] Exact numbers for digital delivery service Steam and retail have not been revealed, but in general, the former accounts for 25% of Valve’s business and is significantly more profitable per unit. Maximum PC awarded Half-Life 2 an unprecedented 11 on their rating scale which peaks at 10, and named it the "best game ever made." Team fortress 2 Team Fortress 2 received critical acclaim after release, with an overall score of 93% on both Metacritic and Game Rankings.[50][51] Many reviewers praised the cartoon graphics approach and the resulting light-hearted gameplay,[8] and the use of distinct personalities and appearances for the classes impressed a number of critics, with PC Gamer UK stating that "until now multiplayer games just haven't had it end of story end of story its no use arguing with Sonarus Odion. give up. he is a pure hater. he know's nothing about TF:2 yet trashes it. we have provided gobs and gobs of proven facts...the only rebutal is "they buy others ideas". what company doesnt find talent and gives them a job...nutures and provides ideas, an engine to use..etc?? and by his logic every company that doesnt release a game on every platform known to mankind is lazy. we provide proof...he provides opinions. hell i just opened Steam and first thing up was "Orange Box....100 awards and counting!" its about as sad as watching a person with no arms trying to clap. TF:2 was redesigned over and over again in its development process. finally designing a new engine specific to the game. but you know...thats lazy too. just an example... http://www.1up.com/do/feature?cId=3165432 6 outta 9 games were Valve games. you piece of crap Valve. you and your horrible games.
< Message edited by solar -- May-7th-2008 15:20:07 >
|