Mr Tretton
Posts: 281
Joined: Nov.-24th-2007
Status: offline
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quote:
ORIGINAL: Odion Its terrible not just from a tech standpoint, but the fact that it was HORRIBLY linear, the AI on both your enemy and allies were completely stupid. I played that game start to finish. Over the last what now 8 years, GG has not once made an amazing game, and so far except for the amazing tech in KZ2 none of the gameplay looks to be doing anything new. GG, during KZ1, was a very small, independant studio on a budget. KZ1 was nothing more than a demo of sorts published by Sony. It was after the fact later that Sony signed GG and has been expanding their resources ever since. Including money/time/employees. They were digging with shovels on KZ1. Now it's a bulldozer. You have to be daft to not consider that they could be bringing in lots of new talent into the team over the making of this game, and of course as mentioned, the luxury of money and time. You are one of many out there that look at things in black and white and just connect the dots between KZ1 and 2, in which both games are this point, have been made by mostly a team of different people, with different resources. (and platform for chrissakes) Let KZ2 come out to be what it's gonna be and stop yapping about the past. This is opposite yet similar, like all the baffoons saying Haze is a 'day 1 purchase for me', because Free Radical made some game they liked years ago.
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