RE: Haze Review: First One at Metacritic

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RE: Haze Review: First One at Metacritic - May-20th-2008 19:30:35   
JHFKDFNFGJKFHDKF


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From: England
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quote:

ORIGINAL: sonarus

You are comparing altering multiplayer maps to building platforming levels. Can you not see that you are a troll?


what the hell is the difference?  map is to FPS as level is to platformer

(in reply to sonarus)
Post #: 121
RE: Haze Review: First One at Metacritic - May-20th-2008 19:32:15   
ChefDejon

 

Posts: 403
Joined: Mar.-23th-2007
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quote:

ORIGINAL: Satanas

No point lying. You got absolutely raped that match, even after you went into "game time" with your shotgun. I still killed you with *your* M14 dog. My single action bullets were at least double your speed. This is going nowhere.

BTW I like how you had nuttin to say about having NO GOLD GUNS.


yea this isnt going anywhere.. but point is ill own u ....thats all

(in reply to Satanas)
Post #: 122
RE: Haze Review: First One at Metacritic - May-20th-2008 19:33:12   
Satanas


Posts: 4365
Joined: Apr.-30th-2007
From: GTA, ON, Canada
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quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

No point lying. You got absolutely raped that match, even after you went into "game time" with your shotgun. I still killed you with *your* M14 dog. My single action bullets were at least double your speed. This is going nowhere.

BTW I like how you had nuttin to say about having NO GOLD GUNS.


yea this isnt going anywhere.. but point is ill own u ....thats all


Can't even beat Azeri dog. And Azeri is like me with puke covering my vision.

_____________________________


KONAMI ID: mgo_satanas / MGO Character Name: Satanas

(in reply to ChefDejon)
Post #: 123
RE: Haze Review: First One at Metacritic - May-20th-2008 19:33:40   
sonarus


Posts: 3097
Joined: May-13th-2007
Status: online
Sigh. I give up. There is no difference. LBP evolved from forge just like Ace Combat evolved from F zero

_____________________________


(in reply to JHFKDFNFGJKFHDKF)
Post #: 124
RE: Haze Review: First One at Metacritic - May-20th-2008 19:34:40   
Douchebaggery


Posts: 1171
Joined: Sep.-3th-2007
From: MTL, Canada
Status: offline
quote:

ORIGINAL: JHFKDFNFGJKFHDKF

quote:

ORIGINAL: Douchebaggery

quote:

ORIGINAL: JHFKDFNFGJKFHDKF

quote:

ORIGINAL: sonarus

Lol why don't you break down the similarities for me?


why dont you break down the differences?

similarities:
custom level building
real-time level construction
online level sharing
co-op level building
ability to download levels others have buit.

lol building......

Your comparing pushing furniture around in your living room to building a house from scratch and decorating it.


not really - you can build your own levels from scratch on forge using foundry.... when was the last time you played?

besides i said it was an evolution.

How is it an evolution, wasn't LBP announced before the world even knew about the existence of forge?

I know it's hard for people like you to understand that Bungie have not invented video games.

_____________________________

-News For Gamers come for the news, stay for the drama-

(in reply to JHFKDFNFGJKFHDKF)
Post #: 125
RE: Haze Review: First One at Metacritic - May-20th-2008 19:35:00   
DrPirate


Posts: 1626
Joined: Apr.-24th-2007
From: Ottawa, Ontario, Canada
Status: online
quote:

ORIGINAL: JHFKDFNFGJKFHDKF

quote:

ORIGINAL: sonarus

You are comparing altering multiplayer maps to building platforming levels. Can you not see that you are a troll?


what the hell is the difference?  map is to FPS as level is to platformer


Map Mods                                                                                                    Engine Mods
Placing Objects                                                                                            Building and scripting levels (LBP)
Halo Forge|--------------------------------------------------------------------------------------------------|Custom Map for Team Fortress 2
                                                     <--The Difference --->

(in reply to JHFKDFNFGJKFHDKF)
Post #: 126
RE: Haze Review: First One at Metacritic - May-20th-2008 19:36:29   
ChefDejon

 

Posts: 403
Joined: Mar.-23th-2007
Status: offline
quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

No point lying. You got absolutely raped that match, even after you went into "game time" with your shotgun. I still killed you with *your* M14 dog. My single action bullets were at least double your speed. This is going nowhere.

BTW I like how you had nuttin to say about having NO GOLD GUNS.


yea this isnt going anywhere.. but point is ill own u ....thats all


Can't even beat Azeri dog. And Azeri is like me with puke covering my vision.


now ur trying to play me... Azeri is simple... you can't even beat Kenshin and he is like me playing with only my forehead

(in reply to Satanas)
Post #: 127
RE: Haze Review: First One at Metacritic - May-20th-2008 19:37:15   
Satanas


Posts: 4365
Joined: Apr.-30th-2007
From: GTA, ON, Canada
Status: offline
quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

No point lying. You got absolutely raped that match, even after you went into "game time" with your shotgun. I still killed you with *your* M14 dog. My single action bullets were at least double your speed. This is going nowhere.

BTW I like how you had nuttin to say about having NO GOLD GUNS.


yea this isnt going anywhere.. but point is ill own u ....thats all


Can't even beat Azeri dog. And Azeri is like me with puke covering my vision.


now ur trying to play me... Azeri is simple... you can't even beat Kenshin and he is like me playing with only my forehead


So. You can't beat Banzi. And...I can.

_____________________________


KONAMI ID: mgo_satanas / MGO Character Name: Satanas

(in reply to ChefDejon)
Post #: 128
RE: Haze Review: First One at Metacritic - May-20th-2008 19:37:41   
JHFKDFNFGJKFHDKF


Posts: 477
Joined: Mar.-24th-2007
From: England
Status: offline
quote:

ORIGINAL: DrPirate

quote:

ORIGINAL: JHFKDFNFGJKFHDKF

quote:

ORIGINAL: sonarus

You are comparing altering multiplayer maps to building platforming levels. Can you not see that you are a troll?


what the hell is the difference?  map is to FPS as level is to platformer


Map Mods                                                                                                    Engine Mods
Placing Objects                                                                                            Building and scripting levels (LBP)
Halo Forge|--------------------------------------------------------------------------------------------------|Custom Map for Team Fortress 2
                                                    <--The Difference --->



you can script objects in Halo 3.... clever use of respawn timers  the physics engine and height work.


Besides - my initial point that was refuted by the sony PR brigade was that little big planet was an evolution of halo's forge; I wasn't saying there was feature parity between the games.

(in reply to DrPirate)
Post #: 129
RE: Haze Review: First One at Metacritic - May-20th-2008 19:40:14   
ChefDejon

 

Posts: 403
Joined: Mar.-23th-2007
Status: offline
quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

No point lying. You got absolutely raped that match, even after you went into "game time" with your shotgun. I still killed you with *your* M14 dog. My single action bullets were at least double your speed. This is going nowhere.

BTW I like how you had nuttin to say about having NO GOLD GUNS.


yea this isnt going anywhere.. but point is ill own u ....thats all


Can't even beat Azeri dog. And Azeri is like me with puke covering my vision.


now ur trying to play me... Azeri is simple... you can't even beat Kenshin and he is like me playing with only my forehead


So. You can't beat Banzi. And...I can.


wtf ill beat all three of u... and whatever other boyfriend of urs that u wanna throw in the game

(in reply to Satanas)
Post #: 130
RE: Haze Review: First One at Metacritic - May-20th-2008 19:40:29   
CRIMS0N_W0LF


Posts: 550
Joined: Aug.-1th-2007
Status: offline
oh yea halo3 was 1st game to offer "custom" maps =_=
halo3 and LBP are nothing a like.
cod4 is fun online but w/o prestige it gets boring. i am prestige 5 lvl 4x on my old account. lvl 48 on "new" account (lol got bored of name. so long nearly 100% burnout, ng and dmc4)
anyway when i made new account i didnt bother with levels and got bored.
i agree with cod 4 being noob friendly espisally compared to cod 1,2 and cs.
cod4 is a spraying camping noob feast but it was fun knifing sprayers and

_____________________________


(in reply to ChefDejon)
Post #: 131
RE: Haze Review: First One at Metacritic - May-20th-2008 19:40:51   
Satanas


Posts: 4365
Joined: Apr.-30th-2007
From: GTA, ON, Canada
Status: offline
quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

No point lying. You got absolutely raped that match, even after you went into "game time" with your shotgun. I still killed you with *your* M14 dog. My single action bullets were at least double your speed. This is going nowhere.

BTW I like how you had nuttin to say about having NO GOLD GUNS.


yea this isnt going anywhere.. but point is ill own u ....thats all


Can't even beat Azeri dog. And Azeri is like me with puke covering my vision.


now ur trying to play me... Azeri is simple... you can't even beat Kenshin and he is like me playing with only my forehead


So. You can't beat Banzi. And...I can.


wtf ill beat all three of u... and whatever other boyfriend of urs that u wanna throw in the game


Yeah, you beat us in deaths.

_____________________________


KONAMI ID: mgo_satanas / MGO Character Name: Satanas

(in reply to ChefDejon)
Post #: 132
RE: Haze Review: First One at Metacritic - May-20th-2008 19:41:06   
DrPirate


Posts: 1626
Joined: Apr.-24th-2007
From: Ottawa, Ontario, Canada
Status: online
quote:

ORIGINAL: JHFKDFNFGJKFHDKF

quote:

ORIGINAL: DrPirate

quote:

ORIGINAL: JHFKDFNFGJKFHDKF

quote:

ORIGINAL: sonarus

You are comparing altering multiplayer maps to building platforming levels. Can you not see that you are a troll?


what the hell is the difference?  map is to FPS as level is to platformer


Map Mods                                                                                                    Engine Mods
Placing Objects                                                                                            Building and scripting levels (LBP)
Halo Forge|--------------------------------------------------------------------------------------------------|Custom Map for Team Fortress 2
                                                   <--The Difference --->



you can script objects in Halo 3.... clever use of respawn timers  the physics engine and height work.


Besides - my initial point that was refuted by the sony PR brigade was that little big planet was an evolution of halo's forge; I wasn't saying there was feature parity between the games.


Ok, fair point. However, LBP allows asset creation, and that's a treamendous deal. You can create your own enemies, obstacles, vehicles, etc.

Feature parity, well, Forge is a small part of Halo 3 and creation makes up a huge part of LBP, so there's bound to be a feature disparity. But to claim it as an evolution? I dunno. I don't think media molecule was inspired at all by Forge, maybe an evolution in terms of the times of release, but it's certainly no sucessor. I say this only because I know of media molecules older games (Ragdoll Kung-fu).

(in reply to JHFKDFNFGJKFHDKF)
Post #: 133
RE: Haze Review: First One at Metacritic - May-20th-2008 19:41:48   
S3NTRY

 

Posts: 260
Joined: May-18th-2008
From: Everywhere
Status: offline
quote:

ORIGINAL: DrPirate

Nah, the "Point" of LBP is to create a fun an innovative platformer using tools that manipulate phyics, materials, basic mechanics, and so on in order to create a fun, 2d platformer and gametype. Then, you can share your creations.

The Point of Forge, is creating new gametypes using existing materials and constant physics in a set environment.

They are not the same at all.

However, I'm pointing out that neither is new. Starcraft released a map editor that allowed anyone to use an easy scripting language, combined with the power of a editing the environment and unit properties to alter the way the game is played and introducing the prospect of new game types along with it. The successors of this are things like LBP and Forge. PC mods (Like TF, TFC, CS, BF2 mods, Cryssis Mods, Oblivion Mods) are the successors of modding .WAD files for Doom and Wolfenstein.

I would know only because my friends (who are now computer science graduated) have been making me test their games for ages. I literally saw the progression of modification of existing game code through my friends very early on.


AGAIN, you are missing the point of LBP. It has not really been done before, and it is not entirely "2D"... What you can do and create in LBP is above and beyond the fun of customizing a map in forge, or even a level editor. It is more direct and easy.

Thats why it hasn't REALLY been done before....

quote:

ORIGINAL: JHFKDFNFGJKFHDKF

quote:

ORIGINAL: sonarus

You are comparing altering multiplayer maps to building platforming levels. Can you not see that you are a troll?


what the hell is the difference?  map is to FPS as level is to platformer


You, my friend, are an idiot. This is what I have to say to you about comparing forge to LBP.

GO WATCH EVERY VIDEO OF LBP ON GAMETRAILERS.COM.

Then tell me they are similar. Moving blocks and objects around vs actually CREATING things is different.

Dude come on wake up.

(in reply to DrPirate)
Post #: 134
RE: Haze Review: First One at Metacritic - May-20th-2008 19:42:21   
ChefDejon

 

Posts: 403
Joined: Mar.-23th-2007
Status: offline
quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

quote:

ORIGINAL: ChefDejon

quote:

ORIGINAL: Satanas

No point lying. You got absolutely raped that match, even after you went into "game time" with your shotgun. I still killed you with *your* M14 dog. My single action bullets were at least double your speed. This is going nowhere.

BTW I like how you had nuttin to say about having NO GOLD GUNS.


yea this isnt going anywhere.. but point is ill own u ....thats all


Can't even beat Azeri dog. And Azeri is like me with puke covering my vision.


now ur trying to play me... Azeri is simple... you can't even beat Kenshin and he is like me playing with only my forehead


So. You can't beat Banzi. And...I can.


wtf ill beat all three of u... and whatever other boyfriend of urs that u wanna throw in the game


Yeah, you beat us in deaths.


that was incredibly lame ......face it ur sorry

(in reply to Satanas)
Post #: 135
RE: Haze Review: First One at Metacritic - May-20th-2008 19:43:06   
Satanas


Posts: 4365
Joined: Apr.-30th-2007
From: GTA, ON, Canada
Status: offline
Nah dog, just face it. The truth.

_____________________________


KONAMI ID: mgo_satanas / MGO Character Name: Satanas

(in reply to ChefDejon)
Post #: 136
RE: Haze Review: First One at Metacritic - May-20th-2008 19:43:40   
Douchebaggery


Posts: 1171
Joined: Sep.-3th-2007
From: MTL, Canada
Status: offline
quote:

I don't think media molecule was inspired at all by Forge, maybe an evolution in terms of the times of release, but it's certainly no sucessor.

Like I asked before, wasn't LBP announced before the world knew anything about forge?

_____________________________

-News For Gamers come for the news, stay for the drama-

(in reply to DrPirate)
Post #: 137
RE: Haze Review: First One at Metacritic - May-20th-2008 19:45:27   
JHFKDFNFGJKFHDKF


Posts: 477
Joined: Mar.-24th-2007
From: England
Status: offline
quote:

ORIGINAL: Douchebaggery

quote:

I don't think media molecule was inspired at all by Forge, maybe an evolution in terms of the times of release, but it's certainly no sucessor.

Like I asked before, wasn't LBP announced before the world knew anything about forge?


I was about to post this. Im not claiming that LBP was inspired by forge or anything - but that the featuresets in LBP aren't as unprecedented and revolutionary as everyone is claiming. Yes the game offers more depth in these areas than anything before it; but it deffinetly isn't the first game to offer features of this kind

(in reply to Douchebaggery)
Post #: 138
RE: Haze Review: First One at Metacritic - May-20th-2008 19:47:00   
DrPirate


Posts: 1626
Joined: Apr.-24th-2007
From: Ottawa, Ontario, Canada
Status: online
quote:

ORIGINAL=S3NTRY
AGAIN, you are missing the point of LBP. It has not really been done before, and it is not entirely "2D"... What you can do and create in LBP is above and beyond the fun of customizing a map in forge, or even a level editor. It is more direct and easy.

Thats why it hasn't REALLY been done before....


lol, I'm not.

I never compared LBP to forge.

It HAS been done before, but never has it been done in such a user-friendly way.

I do find it a LITTLE insulting that you think I'm ignorant to Media Molecules latest effort considering I've been a fan of their past games as well and have been following the development of LBP quite closely. But I assure you. I'm not missing the point, all Im saying is that it's been done before, but it's never been aimed at the mass market in the fashion that LBP is doing so.

(in reply to S3NTRY)
Post #: 139
RE: Haze Review: First One at Metacritic - May-20th-2008 19:47:31   
ChefDejon

 

Posts: 403
Joined: Mar.-23th-2007
Status: offline
quote:

ORIGINAL: Satanas

Nah dog, just face it. The truth.


no u face it

(in reply to Satanas)
Post #: 140
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