Satanas
Posts: 6620
Joined: Apr.-30th-2007
From: GTA, ON, Canada
Status: offline
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quote:
ORIGINAL: Theo1130 I really didn't like Halo 3's campaign, aside from 4 player co-op with my friends help drown out the stupid story. When I talk about passiveness in game I refer to where you are watching a cutscene and you say to yourself "why am I not playing this" or "wow this is cool, I wish the developers would let me play this". MGS is not the only one guilty for this, alot of JRPS, and Devil May Cry 4 are also heavily guilty of this Hm. Well, your complaints stem from your gaming type. It seems that you would rather have a cutscene-less game. Fair enough, that is fine. I enjoyed DMC's cutscenes, the dialogue pales horribly when compared to MGS or LOK though. But again, at this point it's completely personal preference. All I'm saying is for people who like cutscenes, discrediting MGS's as being not great is pretty hard to prove, there's very little better. On the contrary, longer better cutscenes = ****tier, slower experience for those who don't want them. Are we on a similar page now?
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I have 10 Bloodmask stars (that I am aware of).
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