RE: ff12 complty killed final fantasy????

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RE: ff12 complty killed final fantasy???? - Jun.-30th-2008 2:47:33   
MrSwede


Posts: 2915
Joined: Jun.-25th-2007
From: Sweden?
Status: online
quote:

ORIGINAL: LJWooly

Haha, I was thinking more along the lines of his keyboard keeps moving around while he attempts to type on it, but that's a far more plausible explanation.


Your idea was funnier though

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RE: ff12 complty killed final fantasy???? - Jun.-30th-2008 8:55:37   
ice_prophecy


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Joined: May-4th-2008
From: Australia
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quote:

ORIGINAL: MrSwede

quote:

ORIGINAL: LJWooly

Haha, I was thinking more along the lines of his keyboard keeps moving around while he attempts to type on it, but that's a far more plausible explanation.


Your idea was funnier though


Holy Corn Dogs, I want one!

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RE: ff12 duznt hav ff feeling, ff dying? - Jun.-30th-2008 10:41:47   
ParaDise_LosT


Posts: 1443
Joined: Jul.-25th-2007
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quote:

ORIGINAL: harry190

I blame Enix.
I agree :P if something wrong goes on in SE
Its most likly enixs' fault

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RE: ff12 duznt hav ff feeling, ff dying? - Jun.-30th-2008 10:57:10   
The Corrupt


Posts: 495
Joined: Sep.-24th-2007
From: Sunny 'ole England! ;D
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Hmm... I dunno what all the fuss is about. FFXII is a decent game. Balthier is the only memorable character, admittedly, but the game itself does nothing wrong. You have the nice touch of a load of Espers to find, and the idea of the Hunts and hidden Dungeons help lengthen the game for those who want something more for their money. I especially love the touch whereby staple names like Shiva, Ifrit and Bahamut are not used in their traditional roles - rather as the names for powerful ships in Ivalice. The combat system works, if anything, and the idea of Gambits were the only thing I didn't like. While they were needed, I guess, I didn't like seeing people set up Gambits that effectively kept their entire team alive (by automatically casting Curaja whenever someone's HP got too low) and just put the controller down 'cause everything's automated... That, and the rather poor License Board system and design are the only real gripes I have with the game...

Other than that, it works. What more do you want when FFXII is nothing more than a filler game leading up to XIII, just like IX was to X?

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"Death is the only certainty in life, remember? They're going to die, and I'm going to laugh over their corpses..." ~ Alfie

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RE: ff12 duznt hav ff feeling, ff dying? - Jun.-30th-2008 11:08:20   
PS360WII


Posts: 4052
Joined: Mar.-22th-2007
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A filler game?  They aren't suppose to be fillers they are main stage games.  IX a filler to X?!?!  X is the only one I would even consider a filler.  I actually did finish that game in a weekend.  Really I did and was really bummed about it too waaay to linear and didn't even open up till you were 3/4th done with it also IX is no filler game.

unless the  icon meant you were foolin then I'm sorry for my rant.

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RE: ff12 complty killed final fantasy???? - Jun.-30th-2008 15:53:37   
juuken

 

Posts: 95
Joined: Apr.-10th-2008
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...You try way too hard with your trollery. 

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Post #: 26
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