Le-mo
Posts: 6421
Joined: Apr.-15th-2007
From: Seattle, Washington
Status: offline
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New info on Tekken 6. - Two new characters as posted before, bringing the total to 40 playable characters. - Four new stages, bringing the total to 16. - New stage is in front of what seems to be a hotel, complete with a glittering water fountain and a fire-engulfed tunnel. - Other new stages will be coming, but haven't been seen in detail yet. - Customization has been given an overhaul. For example, you can now customize the front and back of the character's hair instead of just having a general hair item like before. - It seems like Bound has been given a makeover, although it's still present in the game. You now have to confirm a bit before you can do a bound. Seems like you have to hit confirm or something? I'm not too sure but apparently it's not as brain dead as it was in Tekken 6 Vanilla. - Wall hits have been changed, so characters won't correct themselves while on a wall, and now tech rolling is faster than before when you hit a wall. Seems like wall combos won't be as easy to do as before. Alisa Boskonovich - Seems like she's Dr. Boskonovich's daughter....? But... she's a fighting robot! - By pressing both kick buttons (sorry, I'm unfamiliar with JPN Tekken conventions but it's called "WK") both of her hands change into chainsaws. Basically her stance... - In this stance she can't step back or forth, but from her back a burner-type thing pops out and she can ... fly. - The distance she can fly is fixed so it's possible to get caught in someone's attack if they anticipate it. - During the Chainsaw stance, pressing LP will be a high blade attack that I think attacks vertically. Using RP will be a horizontal attack. Pressing down+LP will execute a low cut attack, which apparently hits pretty easily on people so far. - PS3 version confirmed for late 09 Sources: Neogaf SDTekken
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