Yup, getting it, some good action for both my PSVita and the PS3!
Without the DLC pack one can still play the user created levels for PSVita/PS3 remote control, which is good. One doesn't have to buy the pack just to use the feature. But the new story for 5 bucks is nice.
Wish though that Sony would support the remote control/play more than just one game, as they marketed it a while ago and even said 'What WiiU does, we also do', they need to get on this more. Besides this PSVita/PS3 combo play they also need to get the remote play function on PSVita, streaming PS3 games to it to play in a higher gear.
But for LBP2 it seems to be implemented very well!
Yeah, I was expecting it to be 10 bucks like the Move pack. LBP2 is my favorite game of this gen and I love Media Molecule created levels so I can't wait to play the new story levels.
This isn't the only game. Guacamelee! and Sly Cooper: Thieves in Time will both also support cross-controller early next year.
I don't see them doing that, because even how nice the PSVita is to hold it as a handheld, it can't compete with a dedicated DS3 controller which lies even better in the hands.
Oh and I do like to throw my controller away once in a while when I get pissed in a game on the PS3, I rather not throw something like a PSVita then hehe.
They could pack it together with a separate bundle, but I don't see it being with every bundle really.
Well see, I just don't want it to end up like the Move where devs aren't supporting it nearly enough because most of the PS3 user base don't own Move. It's great tech and I hate to see it getting half-assed support.
Even with those couple of other games added to the cross play, it is not enough, and it is not how they marketed it almost as a WiiU killer. They need to ramp it up and fast, as PSOrbis is almost here. I see it as they're testing waters what they might get included with every (at least 1st party game) for PSOrbis.
And seeing it getting half-assed support all depends on how Sony pushes it. Because lets be fair, Sony creates its own failure, for the most by thinking that if they release some Move patch for a game that is out already, which plays better with the normal/DS3 controller, that they give support. That isn't support. Support is specially made games that only work (or work best) with Move. Games created around the controller.
And we all know that at start of something new, 3rd party isn't interested that much. Until something has a healthy installed base, 3rd party will stay away. And if that installed base is there, Sony needs to keep those users interested. Move has shifted a healthy amount of Moves, but the users just became uninterested and moves lay in the closet. Heck I bought a Move bundle at launch, already had a PSeye, but also two PS3's so great to keep each its own cam. Instead of just giving a demodisc with the bundle, Sony should have included the Sports game so people started to play it out of the box more.
Ah well. Sony just does a lot of overpromising the last years. They did it with Home that took a long time after its announcement that people even could get in it (like 1.5 years or something), they did it with introducing the PS3 at E3 2005 (remember two HDMI ports, being capable to output two 1080p views at the same time in 3D), they did with the Move etc etc.
I really hope they'll drop the price on the PSVita soon, under 200 standard, as the system is great. Nothing overpromised, it is win. And it even got games, they just need to push more games that make use of touch (back&front) better like Tear Away (nice avatar btw ;-) ).