GOW Ascension first 30 minutes, new SP screenshots and Live action trailer

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Whoooop

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GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 11:37 AM ( #1 )
Somewhat late, but whatever.   I'm proud to say that I haven't and will not watch the half intro of the game, but I've read that it looks great. Screens look amazing as usual and the live action trailer is nice, eventhough I couldn't care less about these kind of trailers. 

I'm sure this will get merged, but it would be cool if it didn't so it doesn't get lost in a thread that already lost its steam.   

First 30 minutes


Live action trailer


Screens (dat IQ)





















<message edited by Whoooop on Friday, February 01, 2013 11:40 AM>

-Mezzo-

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 11:44 AM ( #2 )
Them 'Graphics'.

EDIT: I'm not watching it, don't want to ruin all the fun.

I'm Trolling For 'Tears'
Convas

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 11:52 AM ( #3 )
-Mezzo-


Them 'Graphics'.

EDIT: I'm not watching it, don't want to ruin all the fun.



This
Whoooop

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 12:28 PM ( #4 )

Satanas

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 12:28 PM ( #5 )
I watched it. Well, it looks like GOW alright. The graphics are gorgeous. Not a big fan of the fighting system still (or the galaxy-sized bosses), but never really was. Looks not much different here, but I'm sure this is good for long-time series' fans.
<message edited by Satanas on Friday, February 01, 2013 12:47 PM>
cgoodno

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 12:54 PM ( #6 )
Well, I am currently halfway through the 30-minute video.

 - graphics are great, better than GoW3 with a lot of 'tricks' used during cut scenes and close-up action scenarios
 - First boss fight (or mini-boss, perhaps?) looked very nice, but seemed a bit basic in design (but, it is the first one).
 - Level design is top notch
 - Some new mobs
 - Everything else looks pretty much the same, though

I'll probably wait till it hits $30 to get.  I don't mind GoW, but I can't see myself paying full price for more of the same gameplay with better graphics.  And, to be honest, 'rage' only takes you so far in a story.  Highlight for comment with possible spoilers: I have no clue why Kratos is killing in this game.  It didn't even seem like he was escaping, just trying to catch up and kill another god-like being.

Solid_Snake

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 12:54 PM ( #7 )
Sony updated youtube to full super bowl trailer. All live action. For as much as they spoke about online, they seem to be pushing the sp recently. Which is how i like it
MAKE ME FEEL ALIVE
-Mezzo-

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:00 PM ( #8 )







This image reminds me of Uncharted 3 Plane Crash Sequence. :P

I'm Trolling For 'Tears'
Satanas

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:01 PM ( #9 )
cgoodno


Well, I am currently halfway through the 30-minute video.

- graphics are great, better than GoW3 with a lot of 'tricks' used during cut scenes and close-up action scenarios
- First boss fight (or mini-boss, perhaps?) looked very nice, but seemed a bit basic in design (but, it is the first one).
- Level design is top notch
- Some new mobs
- Everything else looks pretty much the same, though

I'll probably wait till it hits $30 to get.  I don't mind GoW, but I can't see myself paying full price for more of the same gameplay with better graphics.  And, to be honest, 'rage' only takes you so far in a story.  Highlight for comment with possible spoilers: I have no clue why Kratos is killing in this game.  It didn't even seem like he was escaping, just trying to catch up and kill another god-like being.



I would mostly tend to agree. It doesn't look that much different. I also really am not a fan of the series in general and this fails to introduce anything novel enough to sway me into its favour. I'm far more looking forward to Rising - which is a lot more technical, and has bosses that are human-sized and rather intelligent. Rather than these huge monstrosities and quick-time event glorification battles (this basically describes this 30 minutes).


Now, I realize that that previous paragraph was overly negative, but I'm just illustrating that the things about GOW that you either like or dislike are pretty much the same in this title. The graphics are markedly better, perhaps, but the screenshots seem to look nicer than the game in motion IMO



Man...if I posted this on the front page - 348 disagrees, 2 likes, -5 bubbles
<message edited by Satanas on Friday, February 01, 2013 1:03 PM>
Whoooop

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:24 PM ( #10 )
Well of course a GOW game will be a GOW game and it would be a shame to change that.  Ascension will get its slight additions/adjustments, like combat for example, which will include the addition of some cool new moves as well as to be able to use any weapon dropped in the game by enemies.  They also added what they call mini-games when fighting mini-bosess that you will be able to control when they grab you or just before you finish them so it won't rely on QTE's only ( I love GOW QTE's anyway), but the overall feeling of the game will remain the same and for good reason.

If you expect something entirely different from a game that has been quite fun and successful the way it's been since the beginning, you will always be disappointed. 

Satanas

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:26 PM ( #11 )
Whoooop


Well of course a GOW game will be a GOW game and it would be a shame to change that.  Ascension will get its slight additions/adjustments, like combat for example, which will include the addition of some cool new moves as well as to be able to use any weapon dropped in the game by enemies.  They also added what they call mini-games when fighting mini-bosess that you will be able to control when they grab you or just before you finish them so it won't rely on QTE's only ( I love GOW QTE's anyway), but the overall feeling of the game will remain the same and for good reason.

If you expect something entirely different from a game that has been quite fun and successful the way it's been since the beginning, you will always be disappointed. 



No no I agree, that is good for long-time series' fans. I guess the issue I have with the game is something that is internal and cannot be 'fixed' or changed and I understand that. 


Relevant:
http://gamerfront.net/201...-god-of-war-game/27009
Whoooop

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:37 PM ( #12 )
Satanas


Whoooop


Well of course a GOW game will be a GOW game and it would be a shame to change that.  Ascension will get its slight additions/adjustments, like combat for example, which will include the addition of some cool new moves as well as to be able to use any weapon dropped in the game by enemies.  They also added what they call mini-games when fighting mini-bosess that you will be able to control when they grab you or just before you finish them so it won't rely on QTE's only ( I love GOW QTE's anyway), but the overall feeling of the game will remain the same and for good reason.

If you expect something entirely different from a game that has been quite fun and successful the way it's been since the beginning, you will always be disappointed. 



No no I agree, that is good for long-time series' fans. I guess the issue I have with the game is something that is internal and cannot be 'fixed' or changed and I understand that. 


Relevant:
http://gamerfront.net/201...-god-of-war-game/27009





Yeah... GOW just don't appeal to you, just like games like Revengeance/Bayo don't appeal to me. Although Revengeance looks kinda cool and to be able to slice enemies like that can only be incredibly satisfying.  

ZombieNinjaPanda

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:40 PM ( #13 )
Whoooop


Yeah... GOW just don't appeal to you, just like games like Revengeance/Bayo don't appeal to me. Although Revengeance looks kinda cool and to be able to slice enemies like that can only be incredibly satisfying.  



Something about that seems hilarious to me. "Direct competition for one of my favorite game series on my favorite console!? DOESNT APPEAL TO ME!" Now there's a chance what you're saying is probably true, but still.

Whoooop

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:47 PM ( #14 )
ZombieNinjaPanda


Whoooop


Yeah... GOW just don't appeal to you, just like games like Revengeance/Bayo don't appeal to me. Although Revengeance looks kinda cool and to be able to slice enemies like that can only be incredibly satisfying.  



Something about that seems hilarious to me. "Direct competition for one of my favorite game series on my favorite console!? DOESNT APPEAL TO ME!" Now there's a chance what you're saying is probably true, but still.



Why wouldn't it be true?

Satanas

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:49 PM ( #15 )
Whoooop





Yeah... GOW just don't appeal to you, just like games like Revengeance/Bayo don't appeal to me. Although Revengeance looks kinda cool and to be able to slice enemies like that can only be incredibly satisfying.  





The blade time gimmick is just a gimmick to me. What I like in action games is high technicality, and bosses that are perceptibly intelligent and player-sized. This makes the battle more intimate, profound, whatever adjective you like. I also don't like the ridiculous range on Kratos's weapon. I just don't like any part of GOW's combat or enemies, really


The best example of an action game that satisfies the criteria I have for the genre would be Ninja Gaiden Black on the Xbox. Good examples of bosses for that game would be Alma, Doku, Murai, and the Clone fiends (haven't played against an enemy that damn amazing in any game since NGB).


I don't mean to hijack or anything - but I feel that this represents everything that I feel an action game boss fight should have or be about. The parrying system is great, it reminds me of when Ninja Gaiden had Intercept.



ON THE OTHER HAND I'm certain GOW has a FAR better story than any of these games. Ninja Gaiden has some great, memorable bosses, but the story is extremely horrid. I expect MGR's story to be average, the voice acting and characters are already average from what I've played.
<message edited by Satanas on Friday, February 01, 2013 1:52 PM>
Irishguy95

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 1:57 PM ( #16 )
I've been playing Rising over and over, I really like it, it's very easy though(well it is on Normal). Getting full health back off enemies makes it too easy. But, i'd say it'll be my favorite Action game in a while/ God of wars new grappling thing might help me like it but...it's still too few gameplay mechanics right now. I never liked how slow it was either. I actually like the Blade time mechanic too though Satanas, I agree it's just a gimmick but it's a nice gimmick that is simply a satisfying way to end a combo. I like the way you can cut parts of the environment too and collapse parts of the map
<message edited by Irishguy95 on Friday, February 01, 2013 2:00 PM>
Satanas

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 2:00 PM ( #17 )
Irishguy95


I've been playing Rising over and over, I really like it, it's very easy though(well it is on Normal). Getting full health back off enemies makes it too easy. But, i'd say it'll be my favorite Action game in a while/ God of wars new grappling thing might help me like it but...it's still too few gameplay mechanics right now. I never liked how slow it was either.



My problem with Rising is that it's too easy as well, on Normal. Ninja Gaiden is the staple for me on how hard action games should be. Having said that, God of War is not a very technical game (most Western action games are not compared to their Japanese competition). Rising's parrying and combo system is difficult to master, which is where a lot of the difficulty will come from


I do hope "Hard" is available right away as I do not wish to waste much time with lower difficulties.


I should clarify, I like Blade Time too, it is satisfying. But in the end, it's the main combat that makes or breaks the title, and it's very high in depth. I hope Bayonetta 2 is even better, really excited for that as well. I'm convinced Team Ninja-made game will ever be great anymore after Itagaki left, so I no longer wait and hope that Ninja Gaiden will be saved.

God Of War to me, is a more of a game for a story/epic experience than a technical combat title. As Itagaki would say, it is a "combo" game
<message edited by Satanas on Friday, February 01, 2013 2:03 PM>
Irishguy95

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 2:02 PM ( #18 )
Yeah I hope hard mode is unlocked from the get go too. I'm used to the blocking system and dodging + sprinting etc, definitely haven't mastered them yet though I still take the odd hit from Multiple Gekko's and the Boss.
Whoooop

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 2:03 PM ( #19 )
Satanas


Whoooop





Yeah... GOW just don't appeal to you, just like games like Revengeance/Bayo don't appeal to me. Although Revengeance looks kinda cool and to be able to slice enemies like that can only be incredibly satisfying.  





The blade time gimmick is just a gimmick to me. What I like in action games is high technicality, and bosses that are perceptibly intelligent and player-sized. This makes the battle more intimate, profound, whatever adjective you like. I also don't like the ridiculous range on Kratos's weapon. I just don't like any part of GOW's combat or enemies, really


The best example of an action game that satisfies the criteria I have for the genre would be Ninja Gaiden Black on the Xbox. Good examples of bosses for that game would be Alma, Doku, Murai, and the Clone fiends (haven't played against an enemy that damn amazing in any game since NGB).
 


I totally get you.  I've just never been able to enjoy H&S games with fast, deep combat like Bayo, DMC or Ninja Gaiden that rely on complex combos and challenging combat to be efficient and fun.  GOW made it easy for me to get into the genre because it dialed back a few notches on combat challenge and put some effort on the story and the overall epic feeling of being just a tiny part of an immense world. 


For example, I've never finished a Gaiden game, never even tried a DMC until I tried DMC4's demo and it wasn't for me either (this one was a combination of combat and art-style) and Bayo? well I pretty much disliked everything about it when I tried the demo, I could try playing the full game, but I honestly don't think it will help at all.





<message edited by Whoooop on Friday, February 01, 2013 2:07 PM>

Satanas

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Re:GOW Ascension first 30 minutes, new SP screenshots and Live action trailer - Friday, February 01, 2013 2:05 PM ( #20 )
Irishguy95


Yeah I hope hard mode is unlocked from the get go too. I'm used to the blocking system and dodging + sprinting etc, definitely haven't mastered them yet though I still take the odd hit from Multiple Gekko's and the Boss.



Even though I found him to be rather easy once the parrying system was well learned, the boss in the demo was really quite fun. The combo system is interesting since you must 'discover' combos. Even after three lengthy playthroughs of the ZoE MGRR demo, I'm sure I did not discover every combination available. Though I did discover many. In contrast, games like NG give you the combo list for certain weapons, which is also fine I guess.


I suppose I like that Rising is a technical title (unlike these Western titles), but notably different than NG.



I totally get you.  I just never been able to enjoy H&S games with fast, deep combat like Bayo, DMC or Ninja Gaiden that rely on complex combos and challenging combat to be efficient and fun.  GOW made it easy for me to get into the genre because it dialed back a few notches on combat challenge and put some effort on the story and the overall epic feeling of being just a tiny part of an immense world.  


For example, I never finished a Gaiden game, never even tried a DMC until I tried DMC4's demo and it wasn't for me either (this one was a combination of combat and art-style) and Bayo? well I pretty much disliked everything about it when I tried the demo, I could try playing the full game, but I honestly don't think it will help at all.


Yeah, I understand. GOW is a game for the experience, for the adventure, and sometimes that's all a game needs. Now I'm not trying to completely dismiss Ninja Gaiden's feeling of 'adventure' - the different areas are great and varied, and the bosses are very memorable. But the story and dialogue are utter trash. GOW does not lack in that regard.

I suppose whether you play these games for an overall experience or whether you are scrutinizing the meticulousness of the combat will determine what you think of them.  Vashlion and I are technical action fans - we've torn through the NGs on Master Ninja, and their mission modes, and we used to compete for the Bloody Palace #1 Canadian spot on DMC4 for a while after launch. Haven't played that game since the year it came out though, because it was inferior to DMC1/3 by way of recycling half the game for a haphazardly thrown-in Dante. Anyway, the point is, for people like that we find it very hard to enjoy more toned down titles in the genre. It's the same way I enjoy SSF4, BlazBlue, etc. but find it difficult to enjoy let's say, PS All Stars Battle Royale or Tekken
<message edited by Satanas on Friday, February 01, 2013 2:11 PM>
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