Metro: Last Light on Three Monitors!

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TheSurroundGamer

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Metro: Last Light on Three Monitors! - Saturday, May 18, 2013 1:12 AM ( #1 )

Metro: Last Light Benchmark - Nvidia Surround - GTX 670 3-Way SLI:


Here we go with a very popular title right now, Metro: Last Light!  This is it running across my three-monitor setup via Nvidia Surround!  Enjoy the Benchmark and let me know how you feel about this.  Are you playing Metro: Last Light?  Have a crazy setup like this one?  Please let us know!
Satanas

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Re:Metro: Last Light on Three Monitors! - Saturday, May 18, 2013 1:18 AM ( #2 )
4GB or 2GB 670s? Really nice x58 setup regardless, especially if those are 4GB cards.
Dr Pepper

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Re:Metro: Last Light on Three Monitors! - Saturday, May 18, 2013 3:22 AM ( #3 )
TheSurroundGamer
Are you playing Metro: Last Light? Have a crazy setup like this one? Please let us know!
Let "us" know? Holy ****, this user is some sort of collective consciousness.
Satanas

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Re:Metro: Last Light on Three Monitors! - Saturday, May 18, 2013 3:25 AM ( #4 )
Dr Pepper


TheSurroundGamer
Are you playing Metro: Last Light? Have a crazy setup like this one? Please let us know!
Let "us" know? Holy ****, this user is some sort of collective consciousness.



Three monitors, three GPUs, three minds
MidnytRain

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Re:Metro: Last Light on Three Monitors! - Saturday, May 18, 2013 8:39 AM ( #5 )
That was cool, but some of the objects looked all stretched out and distorted as the camera moved past them. Is that inherent to multiple monitor gaming?
Cyberz

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Re:Metro: Last Light on Three Monitors! - Saturday, May 18, 2013 8:51 AM ( #6 )
Personally I think it's just the s****y camera angle used.
Satanas

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Re:Metro: Last Light on Three Monitors! - Saturday, May 18, 2013 10:57 AM ( #7 )
MidnytRain


That was cool, but some of the objects looked all stretched out and distorted as the camera moved past them. Is that inherent to multiple monitor gaming?



It is possible that a game bug with surround is causing that fisheyeing effect. It looks pretty horrendous

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