MS and Jonathan Blow friction

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ichimaru

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MS and Jonathan Blow friction - Thursday, June 20, 2013 8:43 PM ( #1 )
seriously Someone please explain to me like I'm five what the fallout between MS and Mr. blow seems to be. Literally anytime he is mentioned in an article. 
 Storytime: someone take me back to the break up



http://gamingbolt.com/jonathan-blow-mocks-xbox-one-again-terms-one-off-online-activation-as-bad
http://gamingbolt.com/jonathan-blow-criticizes-microsofts-claim-of-increasing-servers-to-300k-calls-it-a-lie
http://www.gamasutra.com/view/news/126427/Interview_Jonathan_Blow__Xbox_Live_Arcade_A_Pain_In_The_Ass_For_Indies.php
http://gamerant.com/xbox-one-critcisms-jonathan-blow-mark-rein/

ect ad infintium ad naseum






<message edited by ichimaru on Thursday, June 20, 2013 8:47 PM>
  O Jerusalem, wash thine heart from wickedness, that thou mayest be saved. How long shall thy vain thoughts lodge within thee?- Jeremiah 4:14 False tears bring pai
moegooner88

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 8:56 PM ( #2 )
I think it's mainly due to MS indie policies ichimaru, it's not just Blow, today Fez's creator also criticized MS in a similar manner. Blow mentioned before thu that when he developed Braid, it was a complete nightmare working with MS, according to him .
<message edited by moegooner88 on Thursday, June 20, 2013 11:19 PM>
DaThreats

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 8:58 PM ( #3 )
He is truthful, he describes things how it really is and isn't afraid what MS thinks unlike everyone else.

caseh

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 9:46 PM ( #4 )
Ichimaru, look up a documentary called - Indie Game: The Movie. Follows the guys who made Fez and Meat Boy primarily but Jonathan Blow adds his two cents worth, can't remember if he points any fingers but you see some of crap the other Indies go through when dealing with with MS.
 
wishingW3L

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 9:52 PM ( #5 )
no self-publishing on Xbox One. That's the problem.

Apparently MS did it to regulate the quality because people were putting very crappy games and the store was a mess.
NeverEnding1989

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 10:37 PM ( #6 )
Hm. 

If this means Braid 2 will never come to X1, than this is great news.

Welcome to next gen:



Ingram

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 11:08 PM ( #7 )
To be sincere, I think some sort of friction exists these days, but it's certainly located elsewhere.
<message edited by Ingram on Thursday, June 20, 2013 11:11 PM>
timmyp53

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 11:18 PM ( #8 )
NeverEnding1989


Hm. 

If this means Braid 2 will never come to X1, than this is great news.


Cool opinion bruh.
Pandamobile

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Re:MS and Jonathan Blow friction - Thursday, June 20, 2013 11:27 PM ( #9 )
Microsoft doesn't allow indies to self publish to Xbox. They require that they publish the games with a timed exclusivity deal (like Braid, Fez, Super Meat Boy, etc)
dedicatedtogamers

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Re:MS and Jonathan Blow friction - Friday, June 21, 2013 10:55 AM ( #10 )
Jonathan Blow created Braid. Braid was XBLA's third mega-hit game (after Castle Crashers and Geometry Wars) and one of the very first "artsy" hits of the console generation. It got a ton of attention, a ton of awards, and made a lot of money for Blow and Microsoft. Initially, Blow spoke very positively about Microsoft and the indie environment on XBLA

After that, Microsoft basically started telling Blow what to do with his own game. No, you can't do that. No, you can't add that. No, you can't go to that platform. Etc. Essentially, they were telling him that he didn't own his own game, and then all of the after-the-fact restrictions started showing up. So not only did this restrict Blow and his company, but he probably felt a little bit betrayed that he had put his name out there, his game out there, and that he had been telling other indies to jump in with Microsoft when Microsoft was actually really, really terrible toward smaller companies. 

It's far more than just the self-publishing thing. Microsoft puts an incredible amount of restrictions on indies and - essentially - takes over your game when you put it on XBLA, and many indies hate that.

Other devs like the Team Meat folks, Phil Fish (Fez), the Limbo guys, and a few others that don't immediately spring to mind have expressed similiar distaste to Microsoft.

<message edited by dedicatedtogamers on Friday, June 21, 2013 10:57 AM>
ichimaru

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Re:MS and Jonathan Blow friction - Friday, June 21, 2013 11:15 AM ( #11 )
dedicatedtogamers


Jonathan Blow created Braid. Braid was XBLA's third mega-hit game (after Castle Crashers and Geometry Wars) and one of the very first "artsy" hits of the console generation. It got a ton of attention, a ton of awards, and made a lot of money for Blow and Microsoft. Initially, Blow spoke very positively about Microsoft and the indie environment on XBLA

After that, Microsoft basically started telling Blow what to do with his own game. No, you can't do that. No, you can't add that. No, you can't go to that platform. Etc. Essentially, they were telling him that he didn't own his own game, and then all of the after-the-fact restrictions started showing up. So not only did this restrict Blow and his company, but he probably felt a little bit betrayed that he had put his name out there, his game out there, and that he had been telling other indies to jump in with Microsoft when Microsoft was actually really, really terrible toward smaller companies. 

It's far more than just the self-publishing thing. Microsoft puts an incredible amount of restrictions on indies and - essentially - takes over your game when you put it on XBLA, and many indies hate that.

Other devs like the Team Meat folks, Phil Fish (Fez), the Limbo guys, and a few others that don't immediately spring to mind have expressed similiar distaste to Microsoft.

  thank you!  this perfectly explains what I was searching for.    mods feel free to toss the lock in this thread, it had served its purpose
<message edited by ichimaru on Friday, June 21, 2013 11:17 AM>
  O Jerusalem, wash thine heart from wickedness, that thou mayest be saved. How long shall thy vain thoughts lodge within thee?- Jeremiah 4:14 False tears bring pai

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