Recently, I had a craving for some Killzone 2, so I jumped online. After playing halfway through one match, I discovered why I'd previously abandened the online play. There are a bunch of problems that I find almost outweigh the god components. These (in no particular order) are the problems and with the online that I can never escape.
1. Rounds Last Too Long - In Killzone, it's almost impossible to play a quick game. If I ever have a hankering to play a quick match, I often have to wait for around 20 minutes for a game to finish. Each mission in the Warzone has a certain time limit, and for rounds like Search and Destroy, those time limits are often reached. Now you may be thinking that the round limit has to be reached in order for the defenders to win, but the offending team often has no chance. The reason these last so long is the respawn points, which I'll touch upon soon.
Solution - Shorten the lengths of soem of the game types.
2. Tactitions - These guys may seem like a good idea, and are a big component of the online play, but the custom spawn points just don't work. Again, I must refer to Search and Destroy, where spawn points are usually thrown on each side of the room, one from each team, often lead to unending death feasts. A spawn point is sometimes even placed in the same room, where the enemy can simply fire blindly into the spawn points, and just keep collecting kills.
Solution - This may drastically change the game, and fans may be annoyed, but simply remove the tactition class. Use set spawn points instead, and for the flying turrets, give them to the demolition class; he has no good perks anyways. Or set an area where spawn points can't be set, but that may defeat the purpose of the tactition.
3. Next Map Selecting - After a game is finished, all players can choose the next map to be played. The only problem is, the first map on the list is set as a default choice for anyone who doesn't change. You have to disselect it, and select a different map in order for your vote not to be set to the first map appearing on the list. Since most people don't care, they just leave it on the default, so rarely is it that people who want to change the map get to choose another, and everytime the first map is set.
Solution - Don't set a default vote. Although, this problem reminds me of the way Battlefield 2 Modern Combat's maps where selected, so the best map was always played, since most votes went to it (Backstab). In this case you might aswell skip map selecting as a whole, and set a random map as the next to be played.
4. Video Skip - This doesn't have anything to do with the online portion of the game, but it is certainly annoying. After an earlier update released near the launch of the game, for some reason or another, during the intro video, you had to wait until Scolar Visari began talking to proceed into the game. It wasn't like that prior to the update, so I don't see why it has to be there now.
Solution - let players skip the video at the begining - simple.
Now I'm not saying that the online problems occur all the time, but the game would be much more enjoyable (in my point of view) if these problems where fixed.
<message edited by encore03 on Sunday, November 08, 2009 7:52 PM>